Prior to [[3.2]], several weapons were considered "lottery weapons". These weapons at the time were each linked to specific totems as prizes. Lottery weapons also required [[Magic Repair Dust]] to repair (as opposed to [[Rosite Ingot|Rosite Ingots]], the then-universal repairing agent).
Totems were mob-like entities that were spawned when using a totem item, sold by [[Lottomen]] outside of the [[Overworld]]. When hit, they would drop a random prize. A winning sound would play if the totem's weapon was the prize, and a losing sound would play for any other outcome. All totems had the same odds.
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Lottomen would sell two different kinds of totems depending on which dimension they were in. They costed 10 tokens for 1 totem, but 75 tokens could also be traded for 10 totems for a bulk discount.
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