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''主条目:[[已移除特性/自定义生物生成]]'' |
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''主条目:[[已移除特性/自定义生物生成]]'' |
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在结构中的刷怪箱通常具有每个刷怪箱的自定义纹理,尽管他们与原版的刷怪箱在其他方面相同,但自定义纹理要求它们是单独的纹理,这导致了兼容性和技术性问题,因此。他们在[[3.4]]版本中被移除。 |
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The monster spawners inside structures used to have custom textures for each spawner. Although they were otherwise identical to vanilla spawners, the custom textures required that they were separate blocks, which caused technical and compatibility issues. As a result, they were removed in [[3.4]] and replaced with vanilla spawners. |
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=== Boss雕像 === |
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=== Boss雕像 === |
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曾经,Boss们死后都会掉落一个灰色雕像,这些雕像可以被制作成金色的变种。还有一些无法获得的全彩烨熠变种。 |
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曾经,Boss们死后都会掉落一个灰色雕像,这些雕像可以被制作成金色的变种。还有一些无法获得的全彩烨熠变种。 |
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| [[符文袋]] || [[mcw:zh:钻石|钻石]] + [[未充能符文]] || {{Crafting |
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| [[符文袋]] || [[mcw:zh:钻石|钻石]] + [[未充能符文]] || {{Crafting |
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|a1= mcw:Diamond |
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|a1= Diamond |
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|a3= mcw:Diamond |
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|a3= Diamond |
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|b1= mcw:Diamond |
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|b1= Diamond |
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|b3= mcw:Diamond |
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|b3= Diamond |
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|c1= Unpowered Rune |
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|c1= Unpowered Rune |
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|c2= Unpowered Rune |
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|c2= Unpowered Rune |
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=== 武器专属图腾 === |
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=== 武器专属图腾 === |
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在[[3.2]]之前,有一些武器被视为“乐透武器”,作为特定图腾的奖品。乐透武器需要[[魔法修复沙]]修复。而不是被普遍用于修复装备的[[玫石锭]]。 |
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图腾是一种类似于生物的实体,通过主世界以外的乐透兑换人售卖的图腾生成。图腾被攻击时会掉落一个随机奖励。如果掉落图腾对应的武器,会播放一个胜利的音效,否则会播放一个失败的音效。所有图腾都有相同的几率掉落对应武器。 |
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Prior to [[3.2]], several weapons were considered "lottery weapons". These weapons at the time were each linked to specific totems as prizes. Lottery weapons also required [[Magic Repair Dust]] to repair (as opposed to [[Rosite Ingot|Rosite Ingots]], the then-universal repairing agent). |
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乐透兑换人会以10个代币的价格出售一个图腾。作为大量购买的折扣,他们也会以75个代币的价格出售10个图腾。 |
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Totems were mob-like entities that were spawned when using a totem item, sold by [[Lottomen]] outside of the [[Overworld]]. When hit, they would drop a random prize. A winning sound would play if the totem's weapon was the prize, and a losing sound would play for any other outcome. All totems had the same odds. |
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Lottomen would sell two different kinds of totems depending on which dimension they were in. They costed 10 tokens for 1 totem, but 75 tokens could also be traded for 10 totems for a bulk discount. |
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图腾的奖品如下。 |
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图腾的奖品如下。 |
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{| border="1" cellspacing="0" style="background-color:#fcfcfc;" cellpadding="5" |
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{| border="1" cellspacing="0" style="background-color:#fcfcfc;" cellpadding="5" |
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! 物品 !! 名称 !! 概率 |
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! 物品 !! 名称 !! 概率作为批量折扣 |
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| style="text-align: center;" | [[File:Seeds.png]] || 小麦种子 || 76.4% |
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| style="text-align: center;" | [[File:Seeds.png]] || 小麦种子 || 76.4% |
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=== 冬青种子 === |
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=== 冬青种子 === |
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[[File:Holly Top Seeds.png|right]] |
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[[File:Holly Top Seeds.png|right]] |
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'''Holly Top Seeds''' were introduced in [[2.3]] and were used to grow [[Holly Top Petals]] for creating [[Holly Arrow]]s. In [[3.4]] both were removed due to [[Holly Arrow]]s also being removed. |
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'''冬青种子(Holly Top Seeds)''' 加入与[[2.3]]版本,用于种植[[冬青]],制作[[冬青箭]]。在[[3.4]]中,[[冬青箭]]被移除,所以它也被一并移除。 |
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=== 灵魂石 === |
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=== 灵魂石 === |
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</center> |
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</center> |
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| width="75%" | |
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| width="75%" | |
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'''破碎神殿(Fragment Temple)'''是加入于2.4版本的金字塔结构。加入了可以掉落[[纯宝石碎片]]的5个生物, 这些碎片是合成[[实验纯宝石]]的必须材料。破碎神殿会自然生成于[[天堂]],[[深渊]],[[格瑞克]],[[暴风]]和 [[爵士]],每个维度的神庙都有自己的生物,请见本页前面。 |
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The '''Fragment Temple''' was a structure added in 2.4. It was a pyramid-shaped dungeon that added mobs that dropped [[Realmstone Fragments]] that were necessary to create the [[Strange Realmstone]] that was necessary to enter Labricon. Fragment Temples would spawn in [[the Haven]], [[the Abyss]], [[Greckon]], [[L'Borean]] and [[Barathos]], and each dimension's temples would have their own mobs, which are documented [[Removed features#Fragment Temple Mobs|earlier on this page]]. |
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破碎神殿随着[[3.0]]的更新被移除。 |
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With the release of [[3.0]], Fragment Temples were left out of the mod. |
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<gallery> |
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<gallery> |
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File:Fragment Temple Inside 01.png|The inside of a fragment temple, towards the entrance. |
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File:Fragment Temple Inside 01.png|一个破碎神殿的内部,朝向入口。 |
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File:Fragment Temple Inside 02.png|Inside a fragment temple, near the staircase leading to the second floor. |
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File:Fragment Temple Inside 02.png|在通往二楼的楼梯附近的一个破碎神殿内。 |
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File:Fragment Temple Inside 03.png|The main spawner room inside a Fragment Temple. |
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File:Fragment Temple Inside 03.png|破碎神殿的主要生成室。 |
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File:Centurions in Temple.png|A bunch of Centurions inside a Fragment Temple. |
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File:Centurions in Temple.png|破碎神殿内的一群百夫长。 |
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File:Fragment Temple.png|A Fragment Temple in the Haven, before 2.4.B. |
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File:Fragment Temple.png|一个生成于天堂的在2.4.B版本以前的破碎神殿。 |
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File:Fragment Temple (Abyss).png|A Fragment Temple in the Abyss. |
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File:Fragment Temple (Abyss).png|一个在深渊的破碎神殿。 |
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File:Fragment Temple (Greckon).png|A Fragment Temple in Greckon. |
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File:Fragment Temple (Greckon).png|一个在格瑞克的破碎神殿。 |
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File:Fragment Temple (Barathos).png|A Fragment Temple in Barathos. |
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File:Fragment Temple (Barathos).png|一个在爵士的破碎神殿。 |
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File:Fragment Temple (L'Borean).png|A Fragment Temple in L'Borean. |
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File:Fragment Temple (L'Borean).png|一个在暴风的破碎神殿。 |
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</gallery> |
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</gallery> |
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</center> |
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</center> |
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'''温度条'''是最初在2.0中添加的一个已删除的资源系统。温度条在模组中加入了某种“温度机制”,如果长时间不靠近热源或不吃热食物,会导致玩家冻死,慢慢受到伤害,直到他们热身。由于不受欢迎,该机制在实施后不久就被删除,但它被重新用于类似的活力条,如下所述。 |
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The '''Thermal Bar''' was a removed resource system originally added in 2.0. The Thermal Bar added a "temperature mechanic" of sorts to the mod, where going too long without being near heat sources or eating hot foods would cause the player to freeze to death, slowly taking damage until they warmed up. This mechanic was removed shortly after its implementation due to unpopularity, but it was repurposed into the similar Vitality bar, covered below. |
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