Advent of Ascension Wiki

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Advent of Ascension Wiki
Health 30 (♥×15)
Size Width: 1 block
Height: 3.01375 blocks
Damage Easy: 3.5 (♥×1.75)
Normal: 5 (♥×2.5)
Hard: 7.5 (♥×3.75)
Environment Overworld: Snowy Biomes
Hostility Aggressive
XP Xp Orb.png 9
Knockback Resistance 20%
ID aoa3:yeti
Version added 1.0

Yeti are hostile melee mobs that spawn naturally in the Overworld.


Yeti spawn naturally in snowy-type biomes in the Overworld.

They will only spawn during the day, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.


Yeti are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Unique Abilities[]

When a Yeti successfully attacks an entity, it will deal heavy knockback and apply slowness for 2.5 seconds.


Entity loot
Item Quantity Chance
Nothing - 90.9%
Yeti Fingernails.png Yeti Fingernails 1 9.1%
The above pool is rolled 1 time
This pool will only roll if the target was killed by a player, and
and if the killer is a player, and if their mainhand item meets certain conditions.
Nothing - 83.3%
Ice Crystal.png Ice Crystal 1 16.7%
The above pool is rolled 1 time
Overworld Table 1 100.0%
The above pool is rolled 1 time


Yeti drop Xp Orb.png 3 experience when killed.


  • The Yeti was the second mob to be added to Advent of Ascension.[1]