Yeti | |
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Statistics | |
Health | 30 (![]() |
Size | Width: 1 block Height: 3.01375 blocks |
Damage | Easy: 3.5 (![]() Normal: 5 ( ![]() Hard: 7.5 ( ![]() |
Environment | Overworld: Snowy Biomes |
Hostility | Aggressive |
XP | ![]() |
Knockback Resistance | 20% |
ID | aoa3:yeti |
Version added | 1.0 |
Yeti are hostile melee mobs that spawn naturally in the Overworld.
Spawning[]
Yeti spawn naturally in snowy-type biomes in the Overworld.
They will only spawn during the day, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[]
Yeti are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[]
When a Yeti successfully attacks an entity, it will deal heavy knockback and apply slowness for 2.5 seconds.
Drops[]
Entity loot | ||
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Item | Quantity | Chance |
Nothing | - | 90.9% |
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1 | 9.1% |
The above pool is rolled 1 time This pool will only roll if the target was killed by a player, and and if the killer is a player, and if their mainhand item meets certain conditions. | ||
Nothing | - | 83.3% |
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1 | 16.7% |
The above pool is rolled 1 time | ||
Overworld Table | 1 | 100.0% |
The above pool is rolled 1 time |
Experience[]
Yeti drop 3
experience when killed.
Trivia[]
- The Yeti was the second mob to be added to Advent of Ascension.[1]
References[]
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