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Wood Giant
Wood Giant.png
Statistics
Health 90 (♥×45)
Size Width: 1.125 blocks
Height: 6.5 blocks
Damage Easy: 6.5 (♥×3.25)
Normal: 11 (♥×5.5)
Hard: 16.5 (♥×8.25)
Armor 2 (Armor icon.png×1)
Environment Overworld
Hostility Aggressive
Hunter level 9
Hunter XP 42.4
XP Xp Orb.png 16
Knockback Resistance 100%
ID aoa3:wood_giant
Version added 2.4

Wood Giants are hostile melee mobs that spawn naturally in the Overworld.

Spawning[]

Wood Giants spawn naturally in all biomes in the Overworld.

Like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

Behavior[]

Wood Giants are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Unique Abilities[]

When a Wood Giant successfully attacks an entity, it will deal heavy knockback and apply slowness for 2.5 seconds.

Hunter Mob[]

Wood Giants are Hunter creatures that can only be damaged if the player is at level 9 or higher. When killed, they will grant 12.4 Hunter xp.

Like all hunter creatures, Wood Giants will not be aggressive towards players that do not have the required Hunter level to attack. If spawned by a spawner block, they will be aggressive as normal.

Drops[]

Entity loot
Item Quantity Looting Chance Notes
Overworld Table 1 - 100.0%
The above pool is rolled 1 time
Oak Log.pngOak Log 0-34 +0.0-10.0 per level 80.0%
Dark Oak Log.pngDark Oak Log 0-34 +0.0-10.0 per level 20.0% Randomly selects item from anything with same tag
The above pool is rolled 1 time

Experience[]

Wood Giants drop Xp Orb.png 9 experience when killed.

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