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Weapons Case
Weapons Case
Statistics
Rarity color Common
Stackable Yes (64)
Version added 2.4.B
ID aoa3:weapons_case

Weapons Cases are loot-box items that give random weapons and ammunition when opened.

Obtaining[ | ]

Fishing[ | ]

Weapons Cases can be caught when fishing in water with one of the Hauling rods in the following biomes. In all biomes it is catchable in, the player must be level 20 Hauling in order to catch it:

  • Candy Hills
  • Celevian Highlands
  • Coral Fields
  • Creepoid Forest
  • Fungal Caverns
  • Greckon Mountains

In addition, they can also be fished up in any biome that pulls from the Fish Default.

Trading[ | ]

Obtained from Level Price Price multiplier Item Stock Profession XP
Lottoman 1 (Novice) Copper Coin 31 Copper Coins 0.05 Weapons Case 1 Weapons Case 16 12

Usage[ | ]

A Weapons Case can be opened by using it.

When opened, the player will be directly given rewards from the below loot table:

Gifts
Item Quantity Chance
Goo Ball Goo Ball 5-15 10.0%
Vulkram Vulkram 5-15 10.0%
Hellfire Hellfire 5-15 10.0%
Chakram Chakram 5-15 10.0%
Slice Star Slice Star 5-15 10.0%
Grenade Grenade 5-15 10.0%
Cannonball Cannonball 8-40 10.0%
Limonite Bullet Limonite Bullet 16-55 10.0%
Metal Slug Metal Slug 8-40 10.0%
Spreadshot Spreadshot 5-15 10.0%
The above pool is rolled 1 time
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