Weapons Case | |
---|---|
Statistics | |
Rarity color | Common |
Stackable | Yes (64) |
Version added | 2.4.B |
ID | aoa3:weapons_case |
Weapons Cases are loot-box items that give random weapons and ammunition when opened.
Obtaining[ | ]
Fishing[ | ]
Weapons Cases can be caught when fishing in water with one of the Hauling rods in the following biomes. In all biomes it is catchable in, the player must be level 20 Hauling in order to catch it:
- Candy Hills
- Celevian Highlands
- Coral Fields
- Creepoid Forest
- Fungal Caverns
- Greckon Mountains
In addition, they can also be fished up in any biome that pulls from the Fish Default.
Trading[ | ]
Obtained from | Level | Price | Price multiplier | Item | Stock | Profession XP |
---|---|---|---|---|---|---|
Lottoman | 1 (Novice) | 31 Copper Coins | 0.05 | 1 Weapons Case | 16 | 12 |
Usage[ | ]
A Weapons Case can be opened by using it.
When opened, the player will be directly given rewards from the below loot table:
Gifts | ||
---|---|---|
Item | Quantity | Chance |
Goo Ball | 5-15 | 10.0% |
Vulkram | 5-15 | 10.0% |
Hellfire | 5-15 | 10.0% |
Chakram | 5-15 | 10.0% |
Slice Star | 5-15 | 10.0% |
Grenade | 5-15 | 10.0% |
Cannonball | 8-40 | 10.0% |
Limonite Bullet | 16-55 | 10.0% |
Metal Slug | 8-40 | 10.0% |
Spreadshot | 5-15 | 10.0% |
The above pool is rolled 1 time |