Advent of Ascension Wiki
Advertisement
Advent of Ascension Wiki
Void Walker
Void Walker.png
Statistics
Health 30 (♥×15)
Size Width: 1 block
Height: 1.125 blocks
Damage Easy: 3 (♥×1.5)
Normal: 4 (♥×2)
Hard: 6 (♥×3)
Environment Overworld (Underground)
Hostility Aggressive
Hunter level 1
Hunter XP 6.4
XP Xp Orb.png 8
ID aoa3:void_walker
Version added 1.0

Void Walkers are hostile melee mobs that spawn naturally in the Overworld.

Spawning[]

Void Walkers spawn naturally in all biomes in the Overworld.

They will only spawn under Y=50, and only in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

Behavior[]

Void Walkers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Unique Abilities[]

When a Void Walker successfully attacks an entity, it will apply blindness for 10 seconds.

Hunter Mob[]

Void Walkers are Hunter creatures that can be killed at any level. When killed, they will grant 6.4 Hunter xp.

Drops[]

Entity loot
Item Quantity Chance
Nothing - 83.3%
Void Scales.pngVoid Scales 1 16.7%
The above pool is rolled 1 time
Overworld Table 1 100.0%
The above pool is rolled 1 time

Experience[]

Void Walkers drop Xp Orb.png 3 experience when killed.

Advertisement