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This article is about the Void Charger. For other charger variants, see Charger (disambiguation).
Void Charger
Statistics
Health 20 (♥×10)
Size Width: 0.625 blocks
Height: 1.5 blocks
Damage Easy: 3 (♥×1.5)
Normal: 4 (♥×2)
Hard: 6 (♥×3)
Environment Overworld
Hostility Aggressive
XP  7
ID aoa3:void_charger
Version added 2.2

Void Chargers are hostile melee mobs that spawn naturally in the Overworld.

Spawning[]

Void Chargers spawn naturally in all biomes in the Overworld.

They will only spawn under Y=20, and only in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

Behavior[]

Void Chargers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

When running, Void Chargers do not handle quick turning very well. They require a short distance to slow down, or to take a wide turn. This allows players more easily outmaneuver them.

Unique Abilities[]

When a Void Charger successfully attacks an entity, it will apply blindness for 7.5 seconds.

Drops[]

Entity loot
Item Quantity Looting Chance Notes
Raw Charger Shank 1 +0.0-1.0 per level 100.0% This entry will be converted into its smelted/cooked version.
The above pool is rolled 1 time
Feather 0-2 +0.0-1.0 per level 100.0%
The above pool is rolled 1 time
Nothing - - 83.3%
Void Scales 1 - 16.7%
The above pool is rolled 1 time
Overworld Table 1 - 100.0%
The above pool is rolled 1 time

Experience[]

Void Chargers drop  2 experience when killed.

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