Visage | |
---|---|
Statistics | |
Health | 60 (×30) |
Size | Width: 0.7 blocks Height: 1.5 blocks |
Damage | Easy: 6.5 (×3.25) Normal: 11 (×5.5) Hard: 16.5 (×8.25) |
Environment | Immortallis |
Hostility | Aggressive |
XP | 13 |
ID | aoa3:visage |
Version added | 2.4 |
The Visage is a mob that spawns from spawners in Immortallis.
When the player enters the 8th room of Immortallis, the player is asked to slay 25 evil spirits for Erebon. Visages are one of the 3 possible spirits the player can slay. Once 25 have been slain, the player can move on.
Spawning[ | ]
Visages spawn from spawners in the 8th room of Immortallis. The spawners are attached to pillars, located down either hallway leading off the main area.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Visages are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[ | ]
Visages can create clones near themselves that attack players. These clones disappear if the original Visage dies or if the clone has lasted for 30 seconds.
Classification[ | ]
Visages are classified as undead creatures, and as such the effects of Smite will apply to them.
Drops[ | ]
Experience[ | ]
Visages drop 13 experience when killed.