Thrown Weapons are ranged weapons that do not require an item to fire from.
Overview[ | ]
Thrown Weapons are a weapon class added by Advent of Ascension. The mod adds 8 Thrown Weapons for the player to use.
They are consumable items that can be thrown by pressing use. Thrown Weapons cannot be used in the offhand. Any Thrown Weapon can be fired out of a Dispenser in the same way Arrows can. Thrown Weapons can also be thrown while sprinting. Thrown weapons do not have high damage output, but are the simplest ranged weapon and can be used in many scenarios.
All Thrown Weapons are thrown semi-automatically, which means the use button must be manually pressed per throw.
Most Thrown Weapons deal ranged attack damage.
List of Thrown Weapons[ | ]
Below is a list of all Thrown Weapons in the mod. By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table.
Name | Damage | Throw Rate | Effects |
---|---|---|---|
Chakram | 4 (×2) | 2.86/sec | Poisons targets |
Goo Ball | 3.5 (×1.75) | 2.86/sec | Slows targets |
Grenade | 5 (×2.5) (Explosive) | 2/sec | |
Hardened Parapiranha | 10 (×5) | 1/sec | Withers targets |
Hellfire | 3.5 (×1.75) | 2.86/sec | Enflames all nearby enemies on impact |
Runic Bomb | 0 (×0) | 2/sec | Stuns all nearby enemies on impact |
Slice Star | 4.5 (×2.25) | 2.86/sec | |
Vulkram | 3 (×1.5) | 2.86/sec | Heals thrower on hit |