Third-Party Mod Integration/Tinker's Construct/Skeletal
Advent of Ascension adds Skeletal to the available tool materials for Tinker's Construct when the integration is enabled in the Integrations Config and the mod is present.
Information[edit | edit source]
Skeletal is a metal-like material added by AoA that is the material representation of Skeletal Ingots.
Molten Skeletal[edit | edit source]
Molten Skeletal is the smelted down form of Skeletal, with a base temperature of 360°c.
By default, the following items can be smelted down into Skeletal:
NOTE: Skeletal tool parts are excluded from this list as they are the default functionality of Tinker's Construct
|Item||Temperature||Molten Output Amount|
|Skeletal Ingot Block||360°c||1296mB|
Material Parts[edit | edit source]
The below tables detail the available parts for Skeletal:
|Durability||Mining Speed||Attack||Mining Level||Durability||Modifier||Draw Speed||Range||Bonus Damage||Durability|
Tool Parts[edit | edit source]
Traits[edit | edit source]
Skeletal has the following traits when on a tool:
Bone Shock[edit | edit source]
Rattles the bones! Deals additional damage to non-arthropod creatures.
When a tool with the Bone Shock trait damages an enemy, it will deal an additional 2 damage if the target is not an Arthropod.
High in Calcium[edit | edit source]
Just shedding bones Drops bones and bonemeal while breaking blocks.
Bone Meal will drop 5x more frequently than Bones.