The Nether
The Nether | |
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Prerequisite dimension | Overworld |
Tier | 1 |
Realmstone | ![]() |
Text | A searing heat emanates from the portal. |
Portal sound |
The Nether is a fiery, hellish dimension.
Contents
Overview[edit | edit source]
In the mod, the Nether is considered a tier 1 dimension. Advent of Ascension adds several new mobs, two new structures, and one new ore to the Nether.
For more information on the vanilla aspects of the Nether, go to the Minecraft Wiki's Nether page.
Advent of Ascension adds a realmstone for the Nether, which can be obtained by submerging the player in lava and dropping a Blank Realmstone. The Nether Realmstone is optional, as the player can still access the Nether through the vanilla method. Using the realmstone will not apply the 8:1 portal conversion that the vanilla Minecraft Nether Portal has. The realmstone added by the mod will produce a portal made of Glowstone instead of obsidian.
Generation[edit | edit source]
The landscape of the Nether is cave-like, sealed off at the top and at the bottom by bedrock. It is covered in fire and lava and contains several steep cliffs, making it hard to navigate some areas of the dimension. Towards y = 31, there is a lava sea.
Blocks[edit | edit source]
Naturally generating |
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Generates in structures |
32px Fire Lamp |
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Structures[edit | edit source]
The Nether has 2 structures added by the mod:
Image | Structure name | Description |
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300px | Fire Rune Shrine | The Fire Rune variant of the Rune Shrine can also spawn in the Nether. |
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Nethengeic Pit | These are small dungeons that contain spawners that spawn Nethengeic Beasts. They generate between y = 25 and y = 35. ![]() |
Mobs[edit | edit source]
Advent of Ascension adds 7 mobs to the Nether, two of which are Hunter mobs.
Hostile[edit | edit source]
Name | Spawning Requirement |
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Spawns naturally. |
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Spawns naturally. |
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Spawns naturally but is rare. |
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Spawns naturally and occasionally when fighting King BamBamBam. |
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Spawns in ![]() |
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Spawns naturally. |
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Spawns naturally. |
See individual mob pages for more information.
NPCs[edit | edit source]
Name | Spawning Requirement |
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Spawns naturally |
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Spawns naturally |
See individual mob pages for more information.
Bosses[edit | edit source]
Name | Spawning Requirement |
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Spawn by throwing a ![]() |
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Spawn by throwing a ![]() |
See individual boss pages for more information.
Resources[edit | edit source]
Nether Table[edit | edit source]
The Nether Loot Table consists of the following items that can be dropped by all hostile mobs and bosses in the dimension (but not the NPCs):
Unique drops | ||||
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Item | Quantity | Looting | Chance | Notes |
Nothing | – | – | 99.5% | |
Rare Table | – | – | 0.5% | Chance is increased with each level of luck and/or looting. |
The above pool is rolled 1 time. Will only roll if the entity is killed directly by a player. | ||||
Nothing | – | – | 75.0% | |
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1-3 | – | 25.0% | |
The above pool is rolled 0-2 times, with an additional 0-1 rolls per point of Luck. | ||||
Nothing | – | – | 49.5% | Chance is decreased with each level of luck and/or looting. |
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1-8 | +0-2 per level | 39.6% | |
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1 | +0-1 per level | 9.9% | |
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1 | – | 1.0% | Chance is increased with each level of luck and/or looting. |
The above pool is rolled 1 time, with an additional 0-1 rolls per point of Luck. |
Related Advancements[edit | edit source]
Icon | Name | Description | Obtaining | Parent | ID | Hidden |
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Overheat | Eat a Chilli while standing in lava in the nether | See description | — | aoa3:nether/overheat
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Yes
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