The Haven

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The Haven
The Haven.png
Prerequisite dimension Lelyetia
Tier 2
Realmstone Haven Realmstone.png
Portal sound
Version 1.0

The Haven is a heavenly sky-island dimension.

Overview[edit | edit source]

The Haven is a floating island dimension with open access to the void. The dimension has two bosses, as well as 5 structures, and 1 ore. From the Haven (and Celeve as an item from there is required) the player is able to access the Lunalus dimension.

Clocks and compasses do not work in the Haven. However, vanilla Minecraft maps work perfectly fine in the Haven.

Accessing[edit | edit source]

The Haven can be accessed by using the Haven Realmstone.png Haven Realmstone on a Carved rune of power in a constructed portal frame. The Haven Realmstone can be obtained by going up into the higher parts of the trees in the Lelyetia dimension (at Y=120 or higher), and defeating a Flye with a melee attack while a Blank Realmstone is in the player's inventory.

Generation[edit | edit source]

The landscape of the Haven is formed by many massive islands that float in the sky. The islands are composed of Weightless Stone, with Weightless Dirt and Weightless Grass on top. The terrain of the islands is rather mountainous, having many tall cliffs and overhangs. The islands generate fairly close together.

The surface of the islands is covered in multi-colored plants and trees. Crystallite Ore veins can be found generating in Weightless Stone in enormous quantities.

The islands float over the void.

Blocks[edit | edit source]

Naturally generating
Weightless Grass.png Weightless Grass
Weightless Dirt.png Weightless Dirt
Weightless Stone.png Weightless Stone
Crystallite Ore.png Crystallite Ore
32px Oak Log
Blue Haven Leaves.png Haven Leaves
Haven Grass2.png Haven Grass
Haven Dales.gif Haven Dales
Daylooms.gif Daylooms
Generates in structures
Crystallite Bricks.png Crystallite Bricks
Whitewash Bricks.png Whitewash Bricks
Glass.png Glass
MissingIcon32.png Water
Twinklestone Fence.png Twinklestone Fence
Haven Glass.png Haven Glass
Guardian Altar.png Guardian Altar
Chest.png Chest
Ladder.png Ladder
Trapdoor.png Trapdoor
Dark Bricks.png Dark Bricks
Dark Bricks Slab.png Dark Bricks Slab
Strike Rune Post.png Rune Post

Structures[edit | edit source]

There are three structures that can be found in the Haven:

Image Structure name Description
Floating Lotto Fountain.png Floating Lotto Fountain A small fountain structure with a Twinkling Lottoman in it. Generates over the void.
Guardian Tower.png Guardian Tower A massive tower structure that contains multiple floors, some of which have spawners. At the top is the Guardian Altar where the player can battle the Four Guardians boss. Generates on land.
Strike Rune Shrine.png Strike Rune Shrine The Strike Rune variant of the Rune Shrine can also spawn in the Haven.

Mobs[edit | edit source]

There are 2 hostile mobs in the Haven, 7 passive. All of the mobs spawn naturally throughout the islands, except 2.

There is one NPC and two bosses in the dimension as well.

Hostile[edit | edit source]

Name Spawning Requirement
Spirit Guardian.png Spirit Guardian Spawns when Eeos are attacked
Link= Spirit Protector Spawns when Eeos are attacked

Passive[edit | edit source]

Name Spawning Requirement
Angelica.png Angelica Spawns naturally and spawns in Structure.png Guardian Towers.
Eeo.png Eeo Spawns Naturally
Halycon.png Halycon Spawns Naturally
Dawnlight.png Dawnlight Spawns Naturally
Rainicorn.png Rainicorn Spawns naturally
Voliant.png Voliant Spawns naturally [Rare]
Halycon.png Halycon Spawns Naturally

See individual mob pages for more information.

NPCs[edit | edit source]

Name Spawning Requirement
Twinkling Lottoman.png Twinkling Lottoman Spawns in Structure.png Floating Lotto Fountains.

See individual mob pages for more information.

Bosses[edit | edit source]

Name Spawning Requirement
FourGuardians.png Four Guardians Spawned by using a Voliant Heart.png Voliant Heart on a Guardian Altar.png Guardian Altar.
Rockrider.png Rockrider Spawned by dropping a Heavy Boulder.png Heavy Boulder anywhere on the ground in the Haven.

See individual boss pages for more information.

Resources[edit | edit source]

Haven Table[edit | edit source]

The Haven Loot Table consists of the following items that can be dropped by all hostile mobs and bosses in the dimension (but not the NPCs):

Unique drops
Item Quantity Looting Chance Notes
Nothing 99.5%
Rare Table 0.5% Chance is increased with each level of luck and/or looting.
The above pool is rolled 1 time.
This pool will only roll if the entity is hostile and killed directly by a player.
Nothing 69.8%
Copper Coin.png Copper Coin 1-3 23.3%
Voliant Heart.png Voliant Heart 1 7.0%
The above pool is rolled 0-2 times, with an additional 0-1 rolls per point of Luck.
Nothing 49.5% Chance is decreased with each level of luck and/or looting.
Haven Tokens.png Haven Tokens 1-8 +0-2 per level 39.6%
Floating Stone.png Floating Stone 1 +0-1 per level 9.9%
Light Upgrade Kit.png Light Upgrade Kit 1 1.0% Chance is increased with each level of luck and/or looting.
The above pool is rolled 1 time, with an additional 0-1 rolls per point of Luck.

Related Advancements[edit | edit source]

Icon Name Description Obtaining Parent ID Hidden
Advancement bg.pngFloating Stone.png Flying High Visit the Haven See description aoa3:haven/root No

Directory[edit | edit source]

Chunk data for the Haven is saved in the AoA_Haven folder inside a world's save folder in the player's minecraft directory.

History[edit | edit source]

Version Information
1.0 Added the Haven.
?? Made the islands in the Haven bigger.
2.0 Portal to the Haven no longer generates in Extreme Hills biomes.
Added a realmstone to the Haven.
2.4.B Changed the color of the Haven's sky from blue to purple.
3.0 Slight change to the island generation in the Haven.
3.5 Deleted Automatons, Orbiters, Seekers, Surveyors, and Volars. Changed the rest of the mobs to passive. Moved Eeos from Mysterium to the Haven.

Trivia[edit | edit source]

  • The Haven is the only dimension in Advent of Ascension to generate trees made of Oak Wood, and therefore the only dimension to generate trees without their own unique type of wood.