Advent of Ascension Wiki

The wiki asks that you give your feedback about the wiki and the mod in this quick poll.

READ MORE

Advent of Ascension Wiki
Advertisement
Advent of Ascension Wiki
Disambig.png This article is about the Swamp Charger. For other charger variants, see Charger (disambiguation).
Swamp Charger
Swamp Charger.png
Statistics
Health 20 (♥×10)
Size Width: 0.625 blocks
Height: 1.5 blocks
Damage Easy: 3 (♥×1.5)
Normal: 4 (♥×2)
Hard: 6 (♥×3)
Environment Overworld: Swamplands
Hostility Aggressive
XP Xp Orb.png 7
ID aoa3:swamp_charger
Version added 2.2

Swamp Chargers are hostile melee mobs that spawn naturally in the Overworld.

Spawning[]

Swamp Chargers spawn naturally in swamp-type biomes in the Overworld.

They will only spawn during the day, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

Behavior[]

Swamp Chargers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target. While they do try to avoid water, Swamp Chargers retain their full movement speed if they do go into it. This makes them harder to escape than other mobs.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

When running, Swamp Chargers do not handle quick turning very well. They require a short distance to slow down, or to take a wide turn. This allows players more easily outmaneuver them.

Unique Abilities[]

When a Swamp Charger successfully attacks an entity, it will apply slowness for 2 seconds.

Drops[]

Entity loot
Item Quantity Looting Chance Notes
Raw Charger Shank.pngRaw Charger Shank 1 +0.0-1.0 per level 100.0% This entry will be converted into its smelted/cooked version.
The above pool is rolled 1 time
Feather.pngFeather 0-2 +0.0-1.0 per level 100.0%
The above pool is rolled 1 time
Overworld Table 1 - 100.0%
The above pool is rolled 1 time

Experience[]

Swamp Chargers drop Xp Orb.png 2 experience when killed.

Advertisement