Sunny | |
---|---|
Statistics | |
Health | 102 (×51) |
Size | Width: 0.75 blocks Height: 2.375 blocks |
Damage | Easy: 6.25 (×3.125) Normal: 10.5 (×5.25) Hard: 15.75 (×7.875) |
Environment | Gardencia |
Hostility | Hostile |
XP | 17 |
Knockback Resistance | 15% |
ID | aoa3:sunny |
Version added | 1.1 |
Sunny is an aggressive melee mob that rarely spawns in the Gardencia. It regenerates health quickly.
Spawning[ | ]
Sunnys spawn rarely in Gardencia.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Sunnys are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
When in water they will regenerate 4 (×2) per second, and when under rain will regenerate 2 (×1) per second. When in contact with candied water, they will have their maximum health increased by 50 (×25) and they will heal by a large amount.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[ | ]
Whenever a Sunny is under the sky with no obstructions, it heals 10 health per second
Drops[ | ]
Unique drops | |||
---|---|---|---|
Item | Quantity | Chance | Notes |
Gardencia Table | - | 100.0% | |
The above pool is rolled 1 time | |||
Nothing | - | 83.3% | Chance is decreased with each level of luck and/or looting. |
Small Green Petal | 1 | 16.7% | |
The above pool is rolled 1 time |
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