Structures are special generation features that can appear periodically throughout the world.
Overview[]
The structures in the mod function similarly to structures in vanilla Minecraft.
Most structures can be located with the /locate command, and can be spawned in using the aoa structure command, or with a structure block.
Relationship with features[]
Although they are very similar, structures are technically considered separate from features. Features differ from structures in that features cannot be located with the /locate command, while structures can. Structures can also be multi-piece, while features cannot.
Generally, structures are more significant to the mod than features. Many structures contain required NPCs, boss altars, or exclusive content, while features are often purely decorative. This is not a solid rule, however, as features with loot and exclusive/useful content do exist.
List of structures[]
Overworld[]
Nether[]
Abyss[]
Barathos[]
Candyland[]
Celeve[]
Creeponia[]
Crystevia[]
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Blue Crystal Transfer Hut
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Crystal Extension Station
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Green Crystal Transfer Hut
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Purple Crystal Transfer Hut
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Red Crystal Transfer Hut
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White Crystal Transfer Hut
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Yellow Crystal Transfer Hut
Deeplands[]
Dustopia[]
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Crusilisk Cage
Gardencia[]
Greckon[]
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Haunted Lotto Rock
Haven[]
Iromine[]
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Iro Passage
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Professors Lab
L'Borean[]
Lelyetia[]
Lunalus[]
Mysterium[]
Nowhere[]
Precasia[]
Runandor[]
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Blue Rune Templar Bunker
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Green Rune Templar Bunker
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Red Rune Templar Bunker
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Rune Randomisation Station
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Yellow Rune Templar Bunker
Shyrelands[]
Vox Ponds[]
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Cell Tower
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Control Tower
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Nightwing Island
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Observation Tower
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Vox Lotto Outpost
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Voxxulon Beacon
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