Stone Giant | |
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Statistics | |
Health | 95 (![]() |
Size | Width: 1.125 blocks Height: 6.5 blocks |
Damage | Easy: 6.75 (![]() Normal: 11.5 ( ![]() Hard: 17.25 ( ![]() |
Armor | 4 (![]() |
Environment | Overworld (Mountain Biomes) |
Hostility | Aggressive |
Mob attributes | Ranged Immunity |
Hunter level | 9 |
Hunter XP | 45.5 |
XP | ![]() |
Knockback Resistance | 100% |
ID | aoa3:stone_giant |
Version added | 2.4 |
Stone Giants are hostile melee mobs that spawn naturally in the Overworld.
Spawning[]
Stone Giants spawn naturally in most desert-type biomes in the Overworld.
Like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
Behavior[]
Stone Giants are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[]
When a Stone Giant successfully attacks an entity, it will deal heavy knockback and apply slowness for 2.5 seconds.
Hunter Mob[]
Stone Giants are Hunter creatures that can only be damaged if the player is at level 9 or higher. When killed, they will grant 45.5 Hunter xp.
Like all hunter creatures, Stone Giants will not be aggressive towards players that do not have the required Hunter level to attack. If spawned by a spawner block, they will be aggressive as normal.
Drops[]
Entity loot | |||
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Item | Quantity | Looting | Chance |
Overworld Table | 1 | - | 100.0% |
The above pool is rolled 1 time | |||
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0-34 | +0.0-10.0 per level | 100.0% |
The above pool is rolled 1 time |
Experience[]
Stone Giants drop 9
experience when killed.
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