Advent of Ascension Wiki

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Sphinx
Statistics
Health 20 (♥×10)
Size Width: 1 block
Height: 1 blocks
Damage Easy: 3 (♥×1.5)
Normal: 4 (♥×2)
Hard: 6 (♥×3)
Environment Overworld: Deserts & Mesas
Hostility Aggressive
XP  7
ID aoa3:sphinx
Version added 1.0

Sphinxes are hostile melee mobs that spawn naturally in the Overworld.

Spawning[]

Sphinxes spawn naturally in desert-type biomes in the Overworld.

They will only spawn during the day, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Behavior[]

Sphinxes are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Drops[]

Entity loot
Item Quantity Looting Chance
Sand 0-1 +0.0-1.0 per level 100.0%
The above pool is rolled 1 time
Overworld Table 1 - 100.0%
The above pool is rolled 1 time

Experience[]

Sphinxes drop  2 experience when killed.

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