|Size||Width: 0.625 blocks |
Height: 1.3125 blocks
|Damage||Easy: 6.75 (×3.375)|
Normal: 11.5 (×5.75)
Hard: 17.25 (×8.625)
The Skeledon is a mob that spawns from spawners in Immortallis.
When the player enters the 4th room of Immortallis, the player is asked to slay 25 skeletal spirits for Erebon. Skeledons are one of two possible spirits the player can slay. Once enough have been slain, the player may progress.
Spawning[edit | edit source]
Skeledons spawn from spawners in the 4th room of Immortallis. The spawners are hidden inside a pillar.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[edit | edit source]
Skeledons are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[edit | edit source]
Skeledons have the ability to turn invisible. After spawning, Skeledons will turn invisible for 1 second every 5 seconds.
Classification[edit | edit source]
Drops[edit | edit source]
If the Erebon tribute bar is not filled up to halfway, then Skeledons will drop 4 Erebon tribute points upon death. If the bar is halfway full or more, Skeledons will drop no Erebon tribute points.
Experience[edit | edit source]
Skeledons drop 19 experience when killed.