Skeledon | |
---|---|
Statistics | |
Health | 120 (×60) |
Size | Width: 0.625 blocks Height: 1.3125 blocks |
Damage | Easy: 6.75 (×3.375) Normal: 11.5 (×5.75) Hard: 17.25 (×8.625) |
Environment | Immortallis |
Hostility | Aggressive |
XP | 19 |
Knockback Resistance | 10% |
ID | aoa3:skeledon |
Version added | 2.4 |
The Skeledon is an unused mob.
Spawning[ | ]
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Skeledons are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[ | ]
Skeledons have the ability to turn invisible. After spawning, Skeledons will turn invisible for 1 second every 5 seconds.
Classification[ | ]
Skeledons are classified as undead creatures, and as such the effects of Smite will apply to them.
Experience[ | ]
Skeledons drop 19 experience when killed.