Sea Troll | |
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Statistics | |
Health | 20 (×10) |
Size | Width: 0.6 blocks Height: 1.81252 blocks |
Damage | 4 (×2) |
Environment | Overworld: Beaches |
Hostility | Aggressive |
XP | 7 |
ID | aoa3:sea_troll |
Version added | 1.0 |
Sea Trolls are hostile ranged mobs that spawn naturally in the Overworld.
Spawning[ | ]
Sea Trolls spawn naturally in beach-type biomes in the Overworld.
They will only spawn during the day, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
Behavior[ | ]
Sea Trolls are ranged mobs that will follow targets both on land and in water. Like most ranged mobs, they will try quite hard to avoid getting into water, but will do so if necessary. When attacking a target, they will either stand still or slowly follow at a distance while firing projectiles.
They are aggressive, and will attack nearby players within 24 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[ | ]
When a Sea Troll successfully attacks an entity, it will apply slowness 1 for 6 seconds.
Drops[ | ]
Entity loot | ||
---|---|---|
Item | Quantity | Chance |
Overworld Table | 1 | 100.0% |
The above pool is rolled 1 time |
Experience[ | ]
Sea Trolls drop 7 experience when killed.
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