Advent of Ascension Wiki

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Advent of Ascension Wiki

The following page lists scrapped features. These are features that were either mentioned by a developer or planned to be added to the game by a developer at one point, but were later confirmed to be scrapped.

Note that this page does not list features whose status on being scrapped is unknown. If a developer mentions something, but does not follow up on whether its scrapped or not, then said feature would go on the mentioned features page instead.

Scrapped skills and resource systems



Hermetism Icon

Hermetism was a skill that would have involved converting the player's unwanted items into coins.[1] The Hermetism skill icon was added in the 2.4 update but the skill remained untrainable.

According to reveals, the Hermetism skill would have allowed the player to convert their unwanted items and weapons into coins. Any item could be converted. As the player leveled up in Hermetism, the player would gain the ability to convert more valuable items into coins. Items of low-value would be converted instead into Hermetic Dust, which could then be converted into coins. The value received would have depended on the value of the original item.

All items that are not from the mod (such as Vanilla items), would have been rated at a low value. Xolova had mentioned the possibility of adding a config option that could be set to increase the value of said items.

A Hermetism Master and Hermetism Armor set both existed in the game upon Hermetism's introduction. The armor's full set bonus did not work. In the mod's files, an unused texture for a Hermetism Table could be found.

As of AoA3-Snapshot 3, the hermetism skill icon had been removed, its place being replaced with alchemy. The mod developer has confirmed that this skill has been scrapped.[2]


Robbery Icon

Robbery was going to be a skill that would allow additional interaction with a couple of the NPCs, but it was mostly going to be new NPCs created for various worlds allowing the player to pickpocket them.[3]

The skill icon for robbery was added in ??, but the skill remained untrainable. As of AoA3-Snapshot 3, the robbery skill icon was removed from the game, its spot being replaced with engineering (which has since been renamed to Artifice). The mod developer later confirmed this skill to be scrapped.[2]

Scrapped items

Other bullet types

Tslat had said that other bullet types besides Limonite Bullets were going to be added but this did not happen.[4][5] One example of this was the rosite bullet.[4] The bullets may have had varying damage or flew slower.[5] These bullets were scrapped because they would have caused problems with guns that had effects.[6]

2.5 snapshot swords and greatblades

Several swords and greatblades were added in the 2.5 Snapshot. They were not added in the mod in any version released after, and Tslat confirmed that they have been scrapped.[7]

For documentation purposes, the weapons and their stats are listed here.


Weapon Damage Secondary effect
Diamondhead Sword Diamondhead Sword 17 (♥×8.5) 2% chance to fully heal player on hit
Divinity Sword Divinity Sword 9 (♥×4.5) Kept on death by default
Slowstone Sword Slowstone Sword 7 (♥×3.5) Quintuple damage to slowed enemies
Terrestrial Sword Terrestrial Sword 9 (♥×4.5) 6 (♥×3) damage to nearby mobs
Witherstone Sword Witherstone Sword 7 (♥×3.5) Quintuple damage to withering enemies


Weapon Damage Secondary effect
Burnblade Burnblade 6 (♥×3) Quadruple damage to mobs on fire
Slowstone Greatblade Slowstone Greatblade 8 (♥×4) Quadruple damage to slowed enemies
Terrestrial Greatblade Terrestrial Greatblade 7 (♥×3.5) 6 (♥×3) damage to nearby mobs
Witherstone Greatblade Witherstone Greatblade 7 (♥×3.5) Quadruple damage to withering enemies

Other weapons

The following weapons were once planned for future updates.[citation needed] However, they have been confirmed scrapped.[8]


LeveledGreatblade Leveled Greatblade DarkinGreatblade Darkin Greatblade EternalGreatblade Eternal Greatblade

Bows and Archerguns

BowEternal Eternal Bow BowDarkin Darkin Bow DarkinArchergun Darkin Archergun Demon Bow Demon Bow


DarkinDestroyer Darkin Destroyer Leveler Leveler Creator Creator
Bullet Blaster Bullet Blaster Mystique Mystique Demonic Destroyer Demonic Destroyer


VengenceStaff Vengence Staff Snowstorm Staff Snowstorm Staff Demon Staff Demon Staff

These have been scrapped and will not be added.


On 24 February 2015, Xolova added claymores to the weapons page of this wiki.[9] The addition included a brief description of what claymores were, and a list of claymores.

Claymores would have functioned as explosive bows that used Energy instead of Holly Arrows.[9]note

Claymores were never added to the game as a weapon, but their textures could be found on the Ancient Cavern Banners until 3.0, when they were replaced with the sticklers.

Claymores have officially been scrapped.[8]

Erebon Claymore Erebon Claymore Luxon Claymore Luxon Claymore Pluton Claymore Pluton Claymore Selyan Claymore Selyan Claymore

These have been scrapped and will not be added.

Unused textures

These textures exist in the game's files, but are unused:

Item Name Description
FlintBoneSteel (Unused) Unused Flint & Steels Unused Flint and Steel textures exist in the mod's files. These include a "Bone Flint and Steel", "Fire Flint and Steel", and "Ice Flint and Steel". It is unknown what these would have been used for. It is possible that in early versions they were used to light portals.

Scrapped entities


During Advent of Ascension's development, a number of mobs have been developed but later confirmed to be scrapped.

On the mod's Minecraft forums thread, a list of mobs without context was released on 10 December 2015.[10] It included the mobs for the 2.5 snapshot dimensions, the Shyrelands, and several other unknown mobs.

On 21 August 2018, Xolova added a list of names of unimplemented mobs to the wiki in this edit.

Scimguy has confirmed that all of these mobs have been scrapped.[11]

The following list is a compilation of mob names from the list of the Minecraft forum thread and mobs that Xolova added to the wiki himself.

The Haven:[12][13]

  • Airstroke
  • Gravicus

The Abyss:[12][14]

  • Clocker
  • Decapitator
  • Gorge
  • Spinecracker
  • Webbulous
  • Shadow Ancient


  • Desworm (Were hard to see until they attacked. [16])
  • Desworm - Expanded
  • Miragus
  • Oozer
  • Phaser
  • Tumbler


  • Chocoman
  • Crush Candy
  • Manmellow
  • Marsh Monster

The Deeplands:[12][18]

  • Hammerock
  • Rock Wizard
  • Rungus
  • Golddish


  • Exskello Ucereus
  • Dawnwalker
  • Elite Stalker Guard
  • Stalker Mage


  • Furnivus
  • Melonman
  • Stewhead
  • Vileshroom

The Greckon:[12][21]

  • Dreamer
  • Dark Wizard
  • Rifter
  • Skullomancer
  • Shadeus


  • Detonator
  • Ironfist
  • Magneto (Would "magnetize" dropped items towards it. [16])
  • Rapido
  • Silverus
  • Telematrix
  • Warpotron


  • Living Comet
  • Star Wizard


  • Darkling
  • Undead Eeo


  • Tyranospinarus
  • Stegokeledon

Unknown dimension:[10]

  • Radion
  • Executor
  • Ipolo
  • Magicyte
  • Coralacus
  • Water Wizard
  • Deceiver

Dark Moon mobs

These mobs have models and textures, however they have not been coded and were never officially revealed. The following screenshots were created by giving their models/textures to other mobs.

They are confirmed to be scrapped.[8]

Early Mob Textures

Reveals have shown unused textures for the Coralon, Devourer and Emperor Beast. It is unknown why these textures were scrapped.


The Goldface is a scrapped mob for Iromine. Early reveals of Iromine's mobs show it[32], but in the end, it was ultimately replaced with the Mechamaton.



The Necromancer is an unreleased boss. A reveal suggested that he could be spawned in multiple dimensions, with his ability and drops being different depending on what dimension he was spawned in.[33]

Necromancer has an unused model, texture, boss bar texture, and boss music in the mod's files. Reveals showed that the Necromancer would also have been called the Warlock of Death.[33]

The boss is considered scrapped.[8]


Retrocon was planned to be the boss of Cyberzon[34]. Retrocon was to use retro video game mechanics to attack, and its boss fight was planned to have multiple stages. A contest was held where players could suggest these mechanics.

Cyberzon and thus Retrocon were scrapped.[11]


35+ structures and NPCs were originally intended to be implemented.[35] This did not occur however.

The NPCs have been scrapped.[8]

Dinosaur Breeder

In the 2.5 snapshot, one of the new NPCs exists in the game: the Dinosaur Breeder, which can only be seen by typing /summon nevermine.DinosaurBreeder.

The Dinosaur Breeder sold dinosaur eggs, such as the "Cryosaur Egg". However, the dinosaur eggs were not functional and any dinosaurs they referred to were never implemented in any way. As a result, the Dinosaur Breeder has been scrapped.[8]

Scrapped dimensions

The following features were once planned, but are now confirmed to be scrapped.


Many new dimensions have been proposed over the course of development.

Xolova has stated that he does not believe any of these dimensions should be added, at least under their current names, as most of them lack any sort of substance beyond a name and a vague idea. Tslat's plan is to adhere to this request.[36]

If a dimension with a similar concept to those below is released in the future, it will almost certainly have a name different from anything in this section.

2.5 Snapshot Dimensions

These were some dimensions that existed in the 2.5 Snapshot, but were not present in an official release. Tslat has confirmed that all of them besides Labricon were scrapped.[37]These dimensions are listed below.

Image Name Description
The Everland The Everland The Everland was a dimension filled with black foliage and geometrical creatures. The dimension's generation consisted of large square black trees with colorful spots in the middle of them. There were also floating pieces of land in the Everland, as well as a seemingly random series of Ever Glass that crossed over above the dimension. Going above this would cause damage due to atmospheric pressure. The Everland had its own mobs, but in the 2.5 snapshot they did not have any drops, sounds or abilities. The Everland had a boss: Evercron, which could be spawned by taking a Bloodstone to its altar, found on a platform structure - the only structure that appeared in the Everland.
Playtopia Playtopia Playtopia was a toy-themed dimension. In the 2.5 snapshot, the only thing complete about the dimension was the generation, as no mobs, items, npcs or bosses existed. The dimension's generation took place inside an enclosed space with trees made of building blocks. Several living toy mobs were revealed for the dimension. The dimension was going to have one boss, Cuddlehugs, an evil teddy bear which would have had multiple forms.
Ethereus Ethereus Ethereus was a ghost-themed dimension. In the 2.5 snapshot, the only thing complete about the dimension was the generation, as no mobs, items, npcs or bosses existed. The dimension's generation consisted of transparent pillars with transparent plants and trees on top. Several ghost mobs were revealed for the dimension. The dimension was going to have one boss, Daemon.

Everland mobs

Mobs for the planned Everland dimension were revealed on 24 October 2015.[38] These mobs exist in the 2.5 snapshot, but are incomplete, having no drops, abilities, or sounds. Most of them have the same stats.

When they were revealed, Xolova has labeled Bloger and Blockhead as spawning in a structure. However, in the 2.5 snapshot they spawn naturally.

Playtopia mobs

Mobs for the planned Playtopia dimension were revealed on 25 October 2015.[39] Unlike the Shyrelands and Everland mobs, these mobs do not exist in the 2.5 snapshot. Some info is known about them:

  • Jack in the Box would have behaved similar to Hiding/Living Fungi. They will appear as a box with a spinning handle that plays music until the player comes near. In that case, the Jack will leave the box and attack the player.[40]
  • Two of the mobs were confirmed to bounce.[41]

Upon being revealed, Xolova had labeled the Toy Soldier and Blockomaton as spawning in a structure, and the Builder Blocker as a rare mob[42].

Ethereus mobs

Ethereus mobs have models and textures, however they were never coded and were never officially revealed. The following screenshots were created by giving their models/textures to other mobs.

2.5 Snapshot Dimension Bosses

The following bosses were created for the 2.5 snapshot dimensions.

Image Boss Description
Cuddlehugs Cuddlehugs The boss of Playtopia. First revealed shortly after the release of 2.4.B.[43] The reveal also showed a rampant form.
Daemon Daemon The boss of Ethereus. First revealed shortly after the release of 2.4.B.[44]
Evercron Evercron (A.K.A. The Mystifier) The boss of the Everland. Evercron can be fought in the 2.5 snapshot by using a Bloodstone on its altar.

Evercron fires various projectiles around the player. The main gimmick of the fight is that screen effects block the player's view during the fight, with only a few holes in the screen effect that let the player see through. These screen effects change position every few seconds and get faster the lower Evercron's health is.

The boss music for the above bosses was revealed by looking in the mod's files.


Cyberzon was going to be a cyber-themed dimension. It was originally planned to be implemented not long after 2.7.[45]

A contest was held for Cyberzon in order to create its mobs as well as abilities and music for its boss, Retrocon.[34] The beta for The Shyrelands was released as the prize for the first wave of winners.[46] However, the second wave's prize, the beta for the Everland[47], was never released, and the contest was never officially acknowledged following this.

Unused Dimension Iterations

Many dimensions have gone through design changes before becoming what they are currently.

  • Iromine had rings that generated in the sky. The dimension's foliage was also different.
  • Lunalus' trees were bushier. Less planets generated in the dimension as well.
  • The Deeplands was more enclosed.
  • Vox Ponds originally generated as a normal dimension with hills, as opposed to the flat dimension that it currently is. The toxic ponds generated like vanilla lakes, instead of chunks.

Other unused features

  • Deep cases were to be opened at a "case cracking station", instead of by mining them. Opening them would reveal uncharged parts that could be charged at a charging table to build items[48].
  • The player was going to be able to use a "special hoe" on Vinocorne as part of the boss fight.[49]
  • Some Zal were shown with different trades:[50]

Dimension Features

Reveals have shown that:

  • Celeve was supposed to have a minigame of some sort.[51]
  • Barathos was supposed to have underground NPC bunkers.[52]

Other scrapped features


Quests were a mentioned game mechanic. A reveal showed off what appears to be the names of various quests, sorted into different folders labeled with difficulties. Quests would not have been repeatable once completed.[53]

Tslat has said that quests are scrapped.[54]

The following table shows the quests alongside the difficulty they were supposed to be:

Difficulty Quests
Beginner ABBQ
Diamonds are forever
Forgotten Past
Mysterious Traveller
Intermediate From the Sky Above
Into the Void
The lavaman
Advanced Beyond Darkness
Grinding Gears
Expert No quests were shown for the expert category.

Early Baroness Design

The Baroness originally was going to be added in the 1.1 update, but was scrapped due to issues and replaced with the Hive King.

The old Baroness design was redder and had a more generic model. Her subtitle was originally the "Lady of Destruction". Reveals implied that she would have had a different AI then the current Baroness.



  2. 2.0 2.1
  4. 4.0 4.1
  5. 5.0 5.1
  8. 8.0 8.1 8.2 8.3 8.4 8.5 At the time of scrapping them, these weapons were on the mentioned features page: [1]
  9. 9.0 9.1 Xolova's edit adding claymores
  10. 10.0 10.1
  11. 11.0 11.1
  12. 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 12.11
  13. Xolova had label this list of mobs as the Haven: [2]
  14. Xolova had label this list of mobs as the Abyss: [3]
  15. Xolova had label this list of mobs as Barathos: [4]
  16. 16.0 16.1
  17. Xolova had label this list of mobs as Candyland: [5]
  18. Xolova had label this list of mobs as the Deeplands: [6]
  19. Xolova had label this list of mobs as Dustopia: [7]
  20. Xolova had label this list of mobs as Gardencia: [8]
  21. Xolova had label this list of mobs as Greckon: [9]
  22. Xolova had label this list of mobs as Iromine: [10]
  23. Xolova had label this list of mobs as Lunalus: [11]
  24. Xolova had label this list of mobs as Mysterium: [12]
  25. Xolova had label this list of mobs as the Deeplands: [13]
  33. 33.0 33.1
  34. 34.0 34.1 34.2