Spinux | |
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Statistics | |
Health | 25 (×12.5) |
Size | Width: 0.6 blocks Height: 2 blocks |
Damage | Easy: 3 (×1.5) Normal: 4 (×2) Hard: 6 (×3) |
Environment | Overworld: Beaches |
Hostility | Aggressive |
XP | 8 |
Knockback Resistance | 10% |
ID | aoa3:spinux |
Version added | 2.0 |
Spinux are hostile melee mobs that spawn naturally in the Overworld.
Spawning[ | ]
Spinux spawn naturally in beach-type biomes in the Overworld.
They will only spawn during the day, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
Behavior[ | ]
Spinux are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Drops[ | ]
Unique drops | ||
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Item | Quantity | Chance |
Overworld Table | - | 100.0% |
The above pool is rolled 1 time |
Experience[ | ]
Spinux drop 2 experience when killed.
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