Skellox | |
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Statistics | |
Health | 45 (×22.5) |
Size | Width: 1 block Height: 2.25 blocks |
Damage | Easy: 3 (×1.5) Normal: 4 (×2) Hard: 6 (×3) |
Environment | Overworld |
Hostility | Aggressive |
Hunter level | 1 |
Hunter XP | 7.6 |
XP | 10 |
Knockback Resistance | 40% |
ID | aoa3:skellox |
Version added | 1.0 |
Skelloxes are hostile melee mobs that spawn naturally in the Overworld during the Full Moon event.
Spawning[ | ]
Skelloxes spawn naturally in all biomes in the Overworld.
They will only spawn during Full Moon events, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
Behavior[ | ]
Skelloxes are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
When running, Skelloxes do not handle quick turning very well. They require a short distance to slow down, or to take a wide turn. This allows players more easily outmaneuver them.
Hunter Mob[ | ]
Skelloxes are Hunter creatures that can be killed at any level. When killed, they will grant 7.6 Hunter xp.
Classification[ | ]
Skelloxes are classified as undead creatures, and as such the effects of Smite will apply to them.
Drops[ | ]
Unique drops | |||
---|---|---|---|
Item | Quantity | Looting | Chance |
Overworld Table | - | - | 100.0% |
The above pool is rolled 1 time | |||
Leather | 0-2 | +0-1 per level | 50.0% |
Bone | 0-2 | +0-1 per level | 50.0% |
The above pool is rolled 1 time |
Skelloxes drop 10 experience when killed.
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