Faceless Runner | |
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Statistics | |
Health | 25 (×12.5) |
Size | Width: 1 block Height: 1.315 blocks |
Damage | Easy: 3.5 (×1.75) Normal: 5 (×2.5) Hard: 7.5 (×3.75) |
Environment | Overworld (Underground) |
Hostility | Aggressive |
XP | 8 |
ID | aoa3:faceless_runner |
Version added | 1.0 |
Faceless Runners are hostile melee mobs that spawn naturally in the Overworld.
Spawning[ | ]
Faceless Runners spawn naturally in all biomes in the Overworld.
They will only spawn under Y=40, and only in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
Behavior[ | ]
Faceless Runners are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
When running, Faceless Runners do not handle quick turning very well. They require a short distance to slow down, or to take a wide turn. This allows players more easily outmaneuver them.
Drops[ | ]
Unique drops | |||
---|---|---|---|
Item | Quantity | Chance | Notes |
Overworld Table | - | 100.0% | |
The above pool is rolled 1 time | |||
Nothing | - | 83.3% | Chance is decreased with each level of luck and/or looting. |
Void Scales | 1 | 16.7% | |
The above pool is rolled 1 time |
Experience[ | ]
Faceless Runners drop 8 experience when killed.
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