Exoid | |
---|---|
Statistics | |
Health | 100 (×50) |
Damage | Easy: 6.75 (×3.375) Normal: 11.5 (×5.75) Hard: 17.25 (×8.625) |
Environment | None |
Hostility | Aggressive |
XP | 17 |
Knockback Resistance | 15% |
ID | aoa3:exoid |
Version added | 1.1 |
The Exoid is an unused mob.
Spawning[ | ]
Exoids can be spawned by using an Apoco Stone on an Exoid Station. Due to Apoco Stones being unobtainable, it is impossible to spawn this mob in survival mode unless the player had apoco stones before updating, leaving the only other way to spawn this mob as spawn eggs or the /summon command.
They will despawn if the player gets too far away from them or if the difficulty is set to Peaceful.
Behavior[ | ]
Exoids are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Drops[ | ]
Unique drops | |||
---|---|---|---|
Item | Quantity | Chance | Notes |
Vox Ponds Table | - | 100.0% | |
The above pool is rolled 1 time | |||
Nothing | - | 100.0% | Chance is decreased with each level of luck and/or looting. |
The above pool is rolled 1 time |
|