Removed features | |
---|---|
Statistics | |
Health | 80 (×40) |
Size | Width: 1.125 blocks Height: 2.125 blocks |
Damage | Easy: 6 (×3) Normal: 10 (×5) Hard: 15 (×7.5) |
Environment | The Haven |
Hostility | Aggressive |
XP | 15 |
Version added | 1.0 |
The Automaton is an aggressive melee golem-like mob that comes in many colors.
Spawning[ | ]
Automatons spawn naturally in the Haven. They will despawn if the player gets to far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Automatons will pursue players that get within 16 blocks of one. They will always float on water, even if their target is below them. Automatons use melee attacks, and will apply strong knockback upon hitting the player.
Drops[ | ]
Unique drops | |||
---|---|---|---|
Item | Quantity | Chance | Notes |
Haven Table | - | 100.0% | |
The above pool is rolled 1 time | |||
Nothing | - | 80.0% | Chance is decreased with each level of luck and/or looting. |
Power Core | 1 | 16.0% | |
Armour Plating | 1 | 4.0% | Chance is increased with each level of luck and/or looting. |
The above pool is rolled 1 time |
See also[ | ]
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