Refluct | |
---|---|
Statistics | |
Health | 122 (×61) |
Size | Width: 0.6 blocks Height: 2 blocks |
Damage | Easy: 8.5 (×4.25) Normal: 15 (×7.5) Hard: 22.5 (×11.25) |
Environment | Lunalus (Infested Asteroid) |
Hostility | Aggressive |
XP | 20 |
ID | aoa3:refluct |
Version added | 2.4 |
Reflucts are hostile melee mobs that spawn in infested asteroids in Lunalus.
Spawning[ | ]
Infested Asteroid[ | ]
Reflucts will spawn continuously from the 2 spawners generated within each infested asteroid.
Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
Behavior[ | ]
Reflucts are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Reflucts have a unique ability to reflect magical and energy-based projectiles. When a blaster or staff projectile comes within 3 blocks of a Refluct, it will reflect it, causing the projectile to immediately reverse direction and fly off.
Drops[ | ]
Unique drops | ||||
---|---|---|---|---|
Item | Quantity | Looting | Chance | Notes |
Lunalus Table | - | - | 100.0% | |
The above pool is rolled 1 time | ||||
Ivory | 0-1 | +0-1 per level | 100.0% | |
The above pool is rolled 1 time | ||||
Nothing | - | - | 83.3% | Chance is decreased with each level of luck and/or looting. |
Sharp Claw | 1 | - | 16.7% | |
The above pool is rolled 1 time |
Experience[ | ]
Reflucts drop 12 experience when killed.