Advent of Ascension Wiki

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Advent of Ascension Wiki
Health 122 (♥×61)
Size Width: 0.6 blocks
Height: 2 blocks
Damage Easy: 8.5 (♥×4.25)
Normal: 15 (♥×7.5)
Hard: 22.5 (♥×11.25)
Environment Lunalus (Infested Asteroid)
Hostility Aggressive
XP Xp Orb.png 20
ID aoa3:refluct
Version added 2.4

Reflucts are hostile melee mobs that spawn in infested asteroids in Lunalus.


Infested Asteroid[]

Reflucts will spawn continuously from the 2 spawners generated within each infested asteroid.

Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.


Reflucts are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Reflucts have a unique ability to reflect magical and energy-based projectiles. When a blaster or staff projectile comes within 3 blocks of a Refluct, it will reflect it, causing the projectile to immediately reverse direction and fly off.


Unique drops
Item Quantity Looting Chance Notes
Lunalus Table - - 100.0%
The above pool is rolled 1 time
Ivory.png Ivory 0-1 +0-1 per level 100.0%
The above pool is rolled 1 time
Nothing - - 83.3% Chance is decreased with each level of luck and/or looting.
Sharp Claw.png Sharp Claw 1 - 16.7%
The above pool is rolled 1 time


Reflucts drop Xp Orb.png 12 experience when killed.


  • Reflucts were originally inspired by a creature called 'Flect' in a DOS game called Keen 6[1]