Paladin | |
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Statistics | |
Health | 109 (×54.5) |
Size | Width: 0.6875 blocks blocks Height: 2.0 blocks |
Damage | Easy: 9 (×4.5) Normal: 16 (×8) Hard: 24 (×12) |
Armor | 18 (×9) |
Environment | Runandor |
Hostility | Aggressive |
XP | 22 |
Knockback Resistance | 20% |
ID | aoa3:paladin |
Version added | 1.1 |
The Paladin is a hostile melee mob that spawns in the Runandor. It has a knight-like appearance, even wielding a large sword.
Spawning[ | ]
Paladins spawn naturally in Runandor.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Paladins are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Drops[ | ]
Unique drops | |||
---|---|---|---|
Item | Quantity | Chance | Notes |
Runandor Table | - | 100.0% | |
The above pool is rolled 1 time | |||
Nothing | - | 95.2% | Chance is decreased with each level of luck and/or looting. |
Armour Plating | 1 | 4.8% | |
The above pool is rolled 1 time |
Trivia[ | ]
- Paladins use the anvil's landing sound for their hurt sound.
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