Advent of Ascension Wiki

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Advent of Ascension Wiki
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Overworld
Overworld
Tier 0

The Overworld is the dimension the player spawns in. Advent of Ascension adds in an enormous amount of content to the overworld.

Additions

In the mod, the Overworld is considered a tier 0 dimension. The mod adds a new collection of features to the overworld, including tribute factions, generation, mobs and more.

Tribute

Main article: Tribute

In the overworld, the player has the ability to give tribute for a specific god faction by completing certain tasks. Tribute given is indicated by the four grey bars in the left side of the Advent GUI (by default), between the menu and resources, or by the four grey bars between Battle Rage and Energy in the upper right corner of the player's screen (by default). The player can complete certain tasks during the day (not at night) to fill up the bars. Each bar represents a god faction, and each bar is filled up differently. See the tribute article for more information on filling up the bars.

Special messages

If the player has received one of the following messages in the chat when day becomes night, that means the player has successfully fulfilled the tribute require for the god faction.

  • Selyan rewards you for your tribute.
  • Luxon twinkles in approval.
  • Erebon is appreciative of your favor.
  • Pluton is impressed with your contribution.
  • Krasaun is impressed by your equality.

If the player fulfills multiple requirements for different factions, multiple messages will appear in place of the normal nighttime message.

Generation

Advent of Ascension adds 6 ores to the overworld. The mod also adds two structures to the overworld.

Blocks

Naturally generated:
Amethyst Ore Amethyst Ore
Jade Ore Jade Ore
Limonite Ore Limonite Ore
Rosite Ore Rosite Ore
Runium Ore Runium Ore
Sapphire Ore Sapphire Ore

Structures

Advent of Ascension adds two structures to the Overworld:

Image Structure name Description
Ruined Teleporter Ruined Teleporter An underground ruined structure made of Ancient Rock. A Corrupted Traveller spawns inside.
Wind Rune Shrine Wind Rune Shrine The Wind Rune variant of the Rune Shrine can also spawn in the Overworld.


Generates in structures:
Ancient Rock Ancient Rock
File:Carved Runic Block.gif Carved Runes
Dark Bricks Dark Bricks
MissingIcon32 Rune Post
Rune Shrine Rune Shrine

Mobs

There are many different mobs in the Overworld. Most mobs are themed after the biome they are found in. Excluding bosses, NPCs and utility mobs, the mod adds at least 49 mobs to the overworld.

For simplicity only the Advent of Ascension mobs are shown below. For additional simplicity, they are divided into categories.

Hostile (Surface, Day):

Name Spawning Requirement
Ancient Golem Ancient Golem Spawns naturally in Plains biomes
Bomb Carrier Bomb Carrier Spawns rarely in every biome.
Boneback Boneback Spawns naturally in Savanna biomes
Bush Baby Bush Baby Spawns naturally in Jungle biomes
Charger Charger Spawns naturally in Plains, Forest & Extreme Hills biomes
Chimera Chimera Spawns naturally in Savanna biomes
Chomper Chomper Spawns naturally in Swampland biomes
Cyclops Cyclops Spawns naturally in Plains, Forest & Extreme Hills biomes
DesertCharger Desert Charger Spawns naturally in Desert & Mesa biomes
Fishix Fishix Spawns naturally in Swampland biomes
Furlion Furlion Spawns naturally in Desert & Mesa biomes
Goalby Goalby Spawns naturally in Mountains biomes
Goblin Goblin Spawns naturally in Plains, Forest & Extreme Hills biomes
Hag Hag Spawns naturally in Swamp biomes
HillCharger Hill Charger Spawns naturally in Mesa biomes
Horndron Horndron Spawns naturally in Plains biomes
Ice GiantIce Giant Spawns naturally in certain biomes
King Charger King Charger Spawns rarely in every biome.
Leafy Giant Leafy Giant Spawns naturally in certain biomes
File:LivingFungi.png Living Fungi Spawns naturally in Taiga biomes
Muckopede Muckopede Spawns naturally in Mesa biomes
Pincher Pincher Spawns naturally in Ocean biomes
Sand Giant Sand Giant Spawns naturally in certain biomes
Sand Golem Sand Golem Spawns naturally in Desert & Mesa biomes
Sasquatch Sasquatch Spawns naturally in Plains, Forest and Extreme Hills biomes
Sea Charger Sea Charger Spawns naturally in Beach biomes
Sea Troll Sea Troll Spawns naturally in Beach biomes
Snow Charger Snow Charger Spawns naturally in Cold biomes
Sphinx Sphinx Spawns naturally in Desert & Mesa biomes
Stone Giant Stone Giant Spawns naturally in certain biomes
SwampCharger Swamp Charger Spawns naturally in Swampland biomes
TreeSpirit Tree Spirit Spawns when a Dead Tree is attacked.
Wood Giant Wood Giant Spawns naturally
Yeti Yeti Spawns naturally in Cold biomes

See individual mob pages for more information.

Hostile (Night):

Name Spawning Requirement
Bugeye Bugeye Spawns naturally
Nightfly Nightfly Spawns naturally
Night Reaper Night Reaper Spawns naturally

See individual mob pages for more information.

Hostile (Underground):

Name Spawning Requirement
Everbeast Everbeast Spawns rarely underground
Ghost Ghost Spawns naturally underground
Mother Void Walker Mother Void Walker Spawns naturally underground.
Shade Shade Spawns when attacking a shadow
Trickster Trickster Spawns naturally underground
VoidCharger Void Charger Spawns naturally underground
Void Walker Void Walker Spawns naturally underground

See individual mob pages for more information.

Passive:

Name Spawning Requirement
Elkanyne Elkanyne Spawns naturally in Savanna biomes

See individual mob page for more information.

NPCs:

Name Spawning Requirement
Assassin Assassin Spawns naturally
Corrupted Traveller Corrupted Traveller File:Structure.png Spawns in Ruined Teleporters
Hauling Master Hauling Master Spawns naturally in certain biomes
Lottoman Lottoman Spawns naturally
Naturalist Naturalist Spawns naturally
Realmshifter Realmshifter Spawns naturally
Troll Trader Troll Trader Spawns naturally in Beach biomes

See individual mob pages for more information.

Bosses:

Name Spawning Requirement
Smash Smash Drop a Troll Idol Troll Idol anywhere in the Overworld

See individual boss pages for more information.

Resources

Overworld Table

The Overworld has the following loot table and all hostile mobs added by the mod can drop items from it:

Unique drops
Item Quantity Looting Chance Notes
Nothing - - 99.5%
Rare Table - - 0.5% Chance is increased with each level of looting.
The above pool is rolled 1 time
Will only roll if the entity is killed directly by a player.
Nothing - - 59.2%
Copper Coin Copper Coin 1-3 - 23.7%
Scrap Metal Scrap Metal 1 +0-1 per level 3.6%
Bone Bone 1 - 2.8%
Iron Nugget Iron Nugget 1 - 2.6%
Coal Coal 1 - 2.1%
Tea Seeds Tea Seeds 1 - 1.2%
Carved Rune of Travel Carved Rune of Travel 1 - 1.2%
Carved Rune of Space Carved Rune of Space 1 - 1.2%
Carved Rune of Reality Carved Rune of Reality 1 - 1.2%
Carved Rune of Direction Carved Rune of Direction 1 - 1.2%
The above pool is rolled 0-2 times, with an additional 0-1 rolls per point of Luck


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