Overworld

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Overworld
Overworld.png
Tier 0

The Overworld is the dimension the player spawns in. Advent of Ascension adds in an enormous amount of content to the overworld.

Additions[edit | edit source]

In the mod, the Overworld is considered a tier 0 dimension. The mod adds a new collection of features to the overworld, including tribute factions, generation, mobs and more.

Tribute[edit | edit source]

Main article: Tribute

In the overworld, the player has the ability to give tribute for a specific god faction by completing certain tasks. Tribute given is indicated by the four grey bars in the left side of the Advent GUI (by default), between the menu and resources, or by the four grey bars between Battle Rage and Energy in the upper right corner of the player's screen (by default). The player can complete certain tasks during the day (not at night) to fill up the bars. Each bar represents a god faction, and each bar is filled up differently. See the tribute article for more information on filling up the bars.

Special messages[edit | edit source]

If the player has received one of the following messages in the chat when day becomes night, that means the player has successfully fulfilled the tribute require for the god faction.

  • Selyan rewards you for your tribute.
  • Luxon twinkles in approval.
  • Erebon is appreciative of your favor.
  • Pluton is impressed with your contribution.
  • Krasaun is impressed by your equality.

If the player fulfills multiple requirements for different factions, multiple messages will appear in place of the normal nighttime message.

Generation[edit | edit source]

Advent of Ascension adds 6 ores to the overworld. The mod also adds two structures to the overworld.

Blocks[edit | edit source]

Naturally generated:
Amethyst Ore.png Amethyst Ore
Jade Ore.png Jade Ore
Limonite Ore.png Limonite Ore
Rosite Ore.png Rosite Ore
Runium Ore.png Runium Ore
Sapphire Ore.png Sapphire Ore

Structures[edit | edit source]

Advent of Ascension adds two structures to the Overworld:

Image Structure name Description
Ruined Teleporter.png Ruined Teleporter An underground ruined structure made of Ancient Rock. A Corrupted Traveller spawns inside.
Wind Rune Shrine.png Wind Rune Shrine The Wind Rune variant of the Rune Shrine can also spawn in the Overworld.


Generates in structures:
Ancient Rock.png Ancient Rock
Carved Runic Block.gif Carved Runes
Dark Bricks.png Dark Bricks
MissingIcon32.png Rune Post
Rune Shrine.png Rune Shrine

Mobs[edit | edit source]

There are many different mobs in the Overworld. Most mobs are themed after the biome they are found in. Excluding bosses, NPCs and utility mobs, the mod adds at least 49 mobs to the overworld.

For simplicity only the Advent of Ascension mobs are shown below. For additional simplicity, they are divided into categories.

Hostile (Surface, Day):[edit | edit source]

Name Spawning Requirement
Ancient Golem.png Ancient Golem Spawns naturally in Plains biomes
Bomb Carrier.png Bomb Carrier Spawns rarely in every biome.
Boneback.png Boneback Spawns naturally in Savanna biomes
Bush Baby.png Bush Baby Spawns naturally in Jungle biomes
Charger.png Charger Spawns naturally in Plains, Forest & Extreme Hills biomes
Chimera.png Chimera Spawns naturally in Savanna biomes
Chomper.png Chomper Spawns naturally in Swampland biomes
Cyclops.png Cyclops Spawns naturally in Plains, Forest & Extreme Hills biomes
Desert Charger.png Desert Charger Spawns naturally in Desert & Mesa biomes
Fishix.png Fishix Spawns naturally in Swampland biomes
Furlion.png Furlion Spawns naturally in Desert & Mesa biomes
Goalby.png Goalby Spawns naturally in Mountains biomes
Goblin.png Goblin Spawns naturally in Plains, Forest & Extreme Hills biomes
Hag.png Hag Spawns naturally in Swamp biomes
Hill Charger.png Hill Charger Spawns naturally in Mesa biomes
Horndron.png Horndron Spawns naturally in Plains biomes
Ice Giant.pngIce Giant Spawns naturally in certain biomes
King Charger.png King Charger Spawns rarely in every biome.
Leafy Giant.png Leafy Giant Spawns naturally in certain biomes
LivingFungi.png Living Fungi Spawns naturally in Taiga biomes
Muckopede.png Muckopede Spawns naturally in Mesa biomes
Pincher.png Pincher Spawns naturally in Ocean biomes
Sand Giant.png Sand Giant Spawns naturally in certain biomes
Sand Golem.png Sand Golem Spawns naturally in Desert & Mesa biomes
Sasquatch.png Sasquatch Spawns naturally in Plains, Forest and Extreme Hills biomes
Sea Charger.png Sea Charger Spawns naturally in Beach biomes
Sea Troll.png Sea Troll Spawns naturally in Beach biomes
Snow Charger.png Snow Charger Spawns naturally in Cold biomes
Sphinx.png Sphinx Spawns naturally in Desert & Mesa biomes
Stone Giant.png Stone Giant Spawns naturally in certain biomes
Swamp Charger.png Swamp Charger Spawns naturally in Swampland biomes
Tree Spirit.png Tree Spirit Spawns when a Dead Tree is attacked.
Wood Giant.png Wood Giant Spawns naturally
Yeti.png Yeti Spawns naturally in Cold biomes

See individual mob pages for more information.

Hostile (Night):[edit | edit source]

Name Spawning Requirement
Bugeye.png Bugeye Spawns naturally
Nightfly.png Nightfly Spawns naturally
Night Reaper.png Night Reaper Spawns naturally

See individual mob pages for more information.

Hostile (Underground):[edit | edit source]

Name Spawning Requirement
Everbeast.png Everbeast Spawns rarely underground
Ghost.png Ghost Spawns naturally underground
Mother Void Walker.png Mother Void Walker Spawns naturally underground.
Shade.png Shade Spawns when attacking a shadow
Trickster.png Trickster Spawns naturally underground
Void Charger.png Void Charger Spawns naturally underground
Void Walker.png Void Walker Spawns naturally underground

See individual mob pages for more information.

Passive:[edit | edit source]

Name Spawning Requirement
Elkanyne.png Elkanyne Spawns naturally in Savanna biomes

See individual mob page for more information.

NPCs:[edit | edit source]

Name Spawning Requirement
Assassin.png Assassin Spawns naturally
Corrupted Traveller.png Corrupted Traveller Structure.png Spawns in Ruined Teleporters
Hauling Master.png Hauling Master Spawns naturally in certain biomes
Lottoman.png Lottoman Spawns naturally
Naturalist.png Naturalist Spawns naturally
Realmshifter.png Realmshifter Spawns naturally
Troll Trader.png Troll Trader Spawns naturally in Beach biomes

See individual mob pages for more information.

Bosses:[edit | edit source]

Name Spawning Requirement
Smash.png Smash Drop a Troll Idol.png Troll Idol anywhere in the Overworld

See individual boss pages for more information.

Resources[edit | edit source]

Overworld Table[edit | edit source]

The Overworld has the following loot table and all hostile mobs added by the mod can drop items from it:

Unique drops
Item Quantity Looting Chance Notes
Nothing 99.5%
Rare Table 0.5% Chance is increased with each level of looting.
The above pool is rolled 1 time.
Will only roll if the entity is killed directly by a player.
Nothing 59.2%
Copper Coin.png Copper Coin 1-3 23.7%
Scrap Metal.png Scrap Metal 1 +0-1 per level 3.6%
Bone.png Bone 1 2.8%
Iron Nugget.png Iron Nugget 1 2.6%
Coal.png Coal 1 2.1%
Tea Seeds.png Tea Seeds 1 1.2%
Carved Rune of Travel.png Carved Rune of Travel 1 1.2%
Carved Rune of Space.png Carved Rune of Space 1 1.2%
Carved Rune of Reality.png Carved Rune of Reality 1 1.2%
Carved Rune of Direction.png Carved Rune of Direction 1 1.2%
The above pool is rolled 0-2 times, with an additional 0-1 rolls per point of Luck.