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Advent of Ascension Wiki
Night Reaper
Night Reaper
Health 35 (♥×17.5)
Size Width: 0.9 blocks
Height: 2.4 blocks
Damage Easy: 3.5 (♥×1.75)
Normal: 5 (♥×2.5)
Hard: 7.5 (♥×3.75)
Environment Overworld
Hostility Aggressive
Classification Undead
XP Xp Orb 9
Knockback Resistance 90%
ID aoa3:night_reaper
Version added 1.1

Night Reapers are hostile melee mobs that spawn naturally in the Overworld.

Spawning[ | ]

Night Reapers spawn naturally in all biomes in the Overworld.

They will only spawn during the night, or in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Behavior[ | ]

Night Reapers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Unique Abilities[ | ]

When a Night Reaper successfully attacks an entity, it will apply Blindness for 2 seconds.

Classification[ | ]

Night Reapers are classified as undead creatures, and as such the effects of Smite will apply to them.

Drops[ | ]

Entity loot
Item Quantity Looting Chance
Nothing - - 83.3%
Torn Cloth Torn Cloth 1 - 16.7%
The above pool is rolled 1 time
Overworld Table 1 - 100.0%
The above pool is rolled 1 time
Nothing - - 50.0%
Rotten Flesh Rotten Flesh 0-2 +0.0-1.0 per level 50.0%
The above pool is rolled 1 time

Experience[ | ]

Night Reapers drop Xp Orb 3 experience when killed.