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Nether Tourist
Statistics
Version added 1.19.2-3.6.15
ID aoa3:nether_tourist


Nether Tourist is a tier 6 parkour in Nowhere.

Generation[]

A single Nether Tourist generates in Nowhere at X = 3500, Y = 5, and Z = 1000. Thus there is only one Nether Tourist structure present in the entire game.

Structure[]

Nether Tourist is a parkour course set in the Nether. The course takes the form of a cave in the Nether, and contains various typical Nether blocks and features. See #Parkour course for a description of the course. The course is entirely enclosed; the player cannot get on the outside.

Structure pieces[]

Structure piece Description Contents Image
aoa3:nowhere/parkour/courses/6/nether_tourist/1 Size: 38x36x48 Ancient Debris
Blue Ice
Checkpoint
Cobweb
Crimson Button
Crimson Fungus
Crimson Hyphae
Crimson Nylium
Crimson Roots
Emberstone Ore
File:Fire.png Fire
Glowstone
Gravel
Ladder
Lava
Light
Magma Block
Nether Brick Fence
Nether Brick Slab
Nether Bricks
Nether Quartz Ore
Nether Wart Block
Netherrack
Obsidian
Portal
File:Potted Crimson Fungus.png Potted Crimson Fungus
File:Redstone Comparator.png Redstone Comparator
Redstone Lamp
File:Redstone Repeater.png Redstone Repeater
Redstone Torch
File:Redstone Wire.png Redstone Wire
Shroomlight
Slime Block
Soul Sand
Soul Soil
Sticky Piston
Torch
Torch
Tripwire Hook
Warped Nylium
File:Warped Roots.png Warped Roots
File:Weeping Vines.png Weeping Vines
File:Weeping Vines Plant.png Weeping Vines Plant
aoa3:nowhere/parkour/courses/6/nether_tourist/2 Size: 37x33x31 Chain
Checkpoint
Crimson Hyphae
File:Fire.png Fire
Glowstone
Lava
Light
Magma Block
Nether Brick Fence
Nether Brick Slab
Nether Bricks
Nether Gold Ore
Nether Quartz Ore
Nether Wart Block
Netherrack
Note Block
Obsidian
File:Piston Head.png Piston Head
Red Stained Glass
File:Redstone Repeater.png Redstone Repeater
Redstone Torch
File:Redstone Wire.png Redstone Wire
Shroomlight
Soul Sand
Sticky Piston
File:Tripwire.png Tripwire
Tripwire Hook
File:Warped Fungus.png Warped Fungus
Warped Nylium
File:Weeping Vines.png Weeping Vines
File:Weeping Vines Plant.png Weeping Vines Plant

Parkour course[]

The beginning of Nether Tourist is at the broken Nether portal. There are 5 checkpoints scattered throughout the course. This section on the page is divided up based on the checkpoints. For example, the section titled "Until Checkpoint 1" will document the course up until the first checkpoint, while "Until Checkpoint 2" documents the course from the first checkpoint until the second checkpoint, etc.

Until Checkpoint 1[]

After the first jump, the player must make a hook jump around the Red Stained Glass. The player must then jump around the side of the column of rock, then make their way up to the part with the nether brick fences. The player can then jump across to the checkpoint.

Nether Tourist Until Checkpoint 1

How the player must reach the first checkpoint.

Until Checkpoint 2[]

Once the player reaches the first checkpoint, they must turn around and jump to the other side of the nether brick fence. After a series of jumps (including one where the player must dodge some lava), the player will end up on top of the nether brick fence platform. Next, the player should jump back around the rock column onto a nether brick block, then continue jumping straight ahead to the second checkpoint.

Nether Tourist Until Checkpoint 2

How the player must reach the second checkpoint.

Until Checkpoint 3[]

Once the player reaches the second checkpoint, they must jump from soul sand block to soul sand block. Once the player finishes this section, they will encounter magma blocks hanging from chains. The player should jump from one magma block to the other until they reach the third checkpoint. Some jumps in this section will have a low ceiling.

Nether Tourist Until Checkpoint 3

How the player must reach the third checkpoint.

Until Checkpoint 4[]

Once at the third checkpoint, the player can look up to see a nether brick slab above their head, and a tripwire coming out of either side of the slab. The player must then jump to hit the tripwire, while also landing back on the block with the third checkpoint. This will open a piston door, which must be entered immediately, lest it will close, and the player will have to open it again. Once inside, the player must jump across a small pool of lava, followed by jumping up a ledge via a slime block. Finally, the player must make a big leap onto a slime block, which should bounce the player to a passage containing the next checkpoint.

Until Checkpoint 5[]

After the fourth checkpoint, the player must jump across two pools of lava using slime blocks, then make three more jumps until the fifth checkpoint.

Until exit portal[]

The player must push the button to make a Netherrack block pop out of the wall near the Weeping Vines. The player should jump to this block, then jump to and climb up the Weeping Vines. Once up on the platform, jump onto a nearby ledge, then jump behind the gravel wall. The player must then clear another lava pool, following this they will reach the lava ravine again. The player must jump across the ravine, then do it again. Finally, the player can make some jumps along the wall until they reach the exit portal.

Nether Tourist Until Exit Portal A

After pushing the button, a block of Netherrack will pop out where the Diamond Block is (the Diamond Block will not actually be there). Before the Netherrack disappears, the player must jump to the Weeping Vines and climb them.

Nether Tourist Until Exit Portal B

After climbing the Weeping Vines, the player must jump to a ledge to get around the Gravel wall.

Nether Tourist Until Exit Portal C

Once the player reaches the lava ravine again, they must drop across the ravine, turn around and jump across again, then walk along the wall until they reach the exit portal.

Rewards[]

Completing Nether Tourist will reward the player Archaic Tokens and Dexterity xp.

Related Advancements[]

Icon Name Description Obtaining Parent ID Hidden
Tier-6 Acrobat Complete any tier 6 Nowhere parkour course. See description aoa3:nowhere/tier_6_acrobat No


Trivia[]

  • While the player cannot see the sky of Nowhere from inside the course, a custom, starry skybox appears that is different from the normal Nowhere sky when the player is close enough to the course.


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