Mechyon | |
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Statistics | |
Health | 85 (×42.5) |
Size | Width: 0.75 blocks Height: 1.5 blocks |
Damage | Easy: 6.5 (×3.25) Normal: 11 (×5.5) Hard: 16.5 (×8.25) |
Environment | Iromine |
Hostility | Aggressive |
XP | 15 |
Knockback Resistance | 15% |
ID | aoa3:mechyon |
Version added | 1.1 |
Mechyons are hostile melee mobs from Iromine.
Spawning[ | ]
Mechyons spawn in Iro Passages and Mechyon Temples usually guarding an Iro Crate.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Mechyons are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[ | ]
They stun the player briefly on hit, making them unable to move in any means other than jumping.
Drops[ | ]
Unique drops | ||
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Item | Quantity | Chance |
Iromine Table | - | 100.0% |
The above pool is rolled 1 time |
|