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Advent of Ascension Wiki
Advent of Ascension Wiki
Prerequisite dimension Celeve, Haven
Tier 3
Realmstone Lunalus Realmstone.png
Version 1.1

Lunalus is a dark, asteroid-filled space dimension.


Lunalus with Night Vision.


The realmstone for Lunalus is obtained by jumping over the void of the Haven with a gravitator and surviving while the player has a Blank Realmstone in their inventory.


Low gravity[]

Gravity in Lunalus is lower than in other dimensions, and thus the player is able to jump higher and fall slower than normal. A distorting artifact can be placed in the player's hotbar to revert Lunalus' gravity back to overworld gravity.

Special helmet requirement[]

In order for the player to survive in Lunalus, the player will need to wear one of the special armors that "Provides its own oxygen", such as the face mask. Failure to wear such an armor set/piece will cause the player to take damage while in Lunalus.

The Void[]

Falling into the void in survival mode will eventually teleport the player to some point above y=256. In creative mode, this does not happen.

Other properties[]

Beds explode in Lunalus when used, but respawn anchors work successfully. Clocks and compasses do not function properly, but maps do.


The world of Lunalus is filled with asteroids - clumps of stone that generate in various shapes and sizes. The asteroids are mostly generic, solid clumps of overworld stone and stone slabs with no other special properties.

The world is also filled with single blocks of stone which can be found scattered alone or in small groups. These single blocks of stone can be made out of overworld stone, diorite, andesite, or cobblestone.

Ores can sometimes generate in the dimension wherever there is overworld stone, including: coal ore, iron ore, diamond ore, amethyst ore, and sapphire ore.

While most of the asteroids are generic, on occasion the player may find a special asteroid that contains different materials, such as ice, basalt, netherrack, among others.

Everything in the dimension generates starting at y = 0 near the void and ending at y = 256, spreading throughout the entire volume of the world. Below y = 0 is open access to the void.

The sky in Lunalus is a custom night sky with stars. A sun and moon are not present in Lunalus.


Amethyst Ore.png Amethyst Ore Andesite.png Andesite Coal Ore.png Coal Ore Cobblestone.png Cobblestone Diamond Ore.png Diamond Ore
Diorite.png Diorite Iron Ore.png Iron Ore Sapphire Ore.png Sapphire Ore Stone.png Stone Stone Slab.png Stone Slab

All blocks in the above table can be found naturally generating in the world. If the player fins a block not in this list, it likely belongs to a structure or feature. See structure-specific or feature-specific pages for more information about blocks found in structures or features.

Structures and features[]


Image Structure name Description
Infested Asteroid.png Infested Asteroid
Lunar Oasis 1.png Lunar Oasis
Lunar Oasis 2.png Lunar Oasis
Lunar Oasis 3.png Lunar Oasis
Stranded Lottoman.png Stranded Lottoman
Zal Prison Camp.png Zal Prison Camp
Zal Ship.png Zal Ship


Image Structure name Description
Basalt Asteroid 1.png Basalt Asteroid
Cradle of Life.png Cradle of Life
Icy Asteroid 1.png Icy Asteroid
Lunar Geode 1.png Lunar Geode
Molten Core.png Molten Core
Nether Asteroid 1.png Nether Asteroid



Name Spawning Requirement
Baumba.png Baumba Spawns in infested asteroids
Explodot.png Explodot Spawns in lunar geodes
Inmate-X.png Inmate-X Spawns in zal prison camps
Inmate-Y.png Inmate-Y Spawns in zal prison camps
Refluct.png Refluct Spawns in infested asteroids
Zarg.png Zarg Spawns in Zal Ships
Zorp.png Zorp Spawns in Zal Ships


Name Spawning Requirement
Lunar Lottoman.png Lunar Lottoman Spawns in the Stranded Lottoman structure
Zal Banker.png Zal Banker Spawns in Zal Ships
Zal Citizen.png Zal Citizen Spawns in Zal Prison Camps and Zal Ships
Zal Grocer.png Zal Grocer Spawns in Zal Ships
Zal Herbalist.png Zal Herbalist Spawns in Zal Ships
Zal Spellbinder.png Zal Spellbinder Spawns in Zal Ships
100px Zal Vendor Spawns in Zal Ships


Name Spawning Requirement
VisualentBig.png Visualent Spawns naturally, or spawned by dropping an Observing Eye.png Observing Eye anywhere in the world and waiting a few seconds.


Lunalus Table[]

The Lunalus Loot Table consists of the following items that can be dropped by all hostile mobs and bosses in the dimension (but not the NPCs):

Entity loot
Item Quantity Looting Chance
Nothing - - 99.5%
Rare Table 1 - 0.5%
The above pool is rolled 1 time
Nothing - - 75.0%
Copper Coin.pngCopper Coin 1-3 +-1.0-2.0 per level 25.0%
The above pool is rolled 1-3 times
Nothing - - 89.6%
Orbulon.pngOrbulon 1 +0.0-1.0 per level 10.0%
Lunar Upgrade Kit.pngLunar Upgrade Kit 1 - 0.5%
The above pool is rolled 1 time

Related Advancements[]

Icon Name Description Obtaining Parent ID Hidden
Advancement challenge bg.pngShyre Staff.png 200 IQ Use a Shyre staff to travel in Lunalus See description An Eerie Silence aoa3:lunalus/200_iq Yes

Advancement bg.pngOrbulon.png An Eerie Silence Visit Lunalus See description aoa3:lunalus/root No