Advent of Ascension Wiki

This wiki is maintained for the current latest version of AoA. If you are playing on an older version of the mod, you may find some of the information for your version missing or incorrect. Use the page history feature to view older versions of pages instead.

Other questions may be answered on this page

READ MORE

Advent of Ascension Wiki
Advertisement
Living Fungi
Living Fungi
Statistics
Health 30 (โ™ฅ×15)
Size Width: 1.1 blocks
Height: 2.4375 blocks
Damage Easy: 2.25 (โ™ฅ×1.125)
Normal: 2.5 (โ™ฅ×1.25)
Hard: 3.75 (โ™ฅ×1.875)
Hostility Aggressive
XP Xp Orb 8
Knockback Resistance 10%
ID aoa3:living_fungi
Version added 1.0

Living Fungi are hostile melee mobs that spawn from hitting Hiding Fungi.

Spawning[ | ]

Living Fungi do not spawn naturally, and instead are spawned when a Hiding Fungi is attacked.

Behavior[ | ]

Living Fungi are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.


Hiding Fungi[ | ]

Hiding Fungi
Hiding Fungi
Statistics
Health 1 (โ™ฅ×0.5)
Size Width: 1 block
Height: 1 block
Environment Overworld: Coniferous Biomes
Hostility Passive
XP Xp Orb 0
Knockback Resistance 100%
ID aoa3:hiding_fungi
Version added 1.0

Hiding Fungi are Living Fungi's disguised form. They spawn naturally in the Overworld.

Spawning[ | ]

Hiding Fungi spawn naturally in coniferous biomes in the Overworld.

They will only spawn during the day, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

Behavior[ | ]

Hiding Fungi remain completely motionless on the ground, and will not attack. Upon being hit, it will immediately turn into its Living Fungi form and retaliate.

While in its hiding form, it will not collide with other entities, or be moved around by liquids.

Drops[ | ]

Entity loot
Item Quantity Chance
Overworld Table 1 100.0%
The above pool is rolled 1 time

Experience[ | ]

Living Fungi drop Xp Orb 8 experience when killed.

Bestiary Entries[ | ]

Hiding Fungi[ | ]

โ€œ These short blue mushroom creatures are actually Living Fungi while hibernating.

Attacking one will cause it to wake up and attack in self-defense.

โ€ž

Living Fungi[ | ]

โ€œ These stalk-like mushroom creatures can be found roaming around most coniferous environments, as they enjoy the cool, damp climates.

Living Fungi spend most of their time in a form of hibernation. They do this to preserve energy and to draw nutrition from the ground below them. When in hibernation, they sink their feet slightly into the ground and compress their body into their blue head-covering.

Their body is extremely toxic, with a very thin spore covering layered over their body. These spores are toxic and will cause the victim to fall very ill if they come into skin contact. Their limbs are also non-critical to their survival, and regenerate quickly. Because of this, projectiles may not be very effective against them.

When awoken, they're usually fairly annoyed by being brought out of their hibernation, and will likely chase anything nearby in anger.

Their highly toxic spores and powerful regenerative properties combine to make a very dangerous enemy, and only highly trained combatants will have any chance in taking on one of these fungi.

โ€ž
Advertisement