Lightwalker | |
---|---|
Statistics | |
Health | 168 (×84) |
Size | Width: 1 block Height: 1.5625 blocks |
Damage | Easy: 8.5 (×4.25) Normal: 15 (×7.5) Hard: 22.5 (×11.25) |
Environment | Shyrelands (Luxocron Dungeon) |
Hostility | Aggressive |
XP | 24 |
Knockback Resistance | 10% |
ID | aoa3:lightwalker |
Version added | Tslat 1.1 |
Lightwalkers are hostile melee mobs that spawn in Luxocron Dungeons in The Shyrelands.
Spawning[ | ]
Lightwalker Dungeons[ | ]
Lightwalkers will spawn continuously from the Spawner generated within each Luxocron Dungeon.
Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Lightwalkers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[ | ]
When a Lightwalker successfully attacks an entity, it will apply blindness for 6 seconds. If the target is a player, it will apply a screen effect, partially blocking the player's view. This will wear off after 6 seconds.
Drops[ | ]
Unique drops | |||
---|---|---|---|
Item | Quantity | Chance | Notes |
Shyrelands Table | - | 100.0% | |
The above pool is rolled 1 time | |||
Nothing | - | 82.0% | Chance is decreased with each level of luck and/or looting. |
Energy Rune | 1-5 | 16.4% | |
Lightshine | 1 | 1.6% | Chance is increased with each level of luck and/or looting. |
The above pool is rolled 1 time |
Experience[ | ]
Lightwalkers drop 16 experience when killed.