When used, it will deal 1 (×0.5) damage to every hostile mob in a 10-block radius. For every hostile mob that takes damage, the player is healed for that amount, with the cap being up to 15 (×7.5) health healed per use. Lightshine will not work if no hostile mobs are 10 blocks or closer to the player.
Lightshine can be obtained as a drop from the following mobs:
- The Lightshine is the only staff in the mod that doesn't have the word "Staff" in it's name.