Iromine

From Advent of Ascension Wiki
Jump to: navigation, search
Iromine
Iromine.png
Prerequisite dimension Barathos
Tier 2
Realmstone Iromine Realmstone.png
Portal sound
Version 1.1

Iromine is a chaotic steampunk-like dimension.

Overview[edit | edit source]

Iromine is one of the most chaotic dimensions in Advent of Ascension.

Accessing[edit | edit source]

Iromine can be accessed by using an Iromine Realmstone on a constructed portal frame. The Iromine Realmstone.png Realmstone for Iromine is obtained by using a Blank Realmstone on a Mineralization Station.

Generation[edit | edit source]

The landscape of Iromine consists of a series of hills and flat areas. The dimension's stone layer is composed of iromine stone going down until towards y = 0, where there exists a layer of Dimensional Fabric. The surface of the dimension consists of Iromine Grass.

Caves generate underground in Iromine, similar to Overworld caves. Lyon ore can be found in veins in small quantities underground.

Blocks[edit | edit source]

Naturally generating
Irograss.png Iromine Grass
Irostone.png Iro Stone
Lyon Ore.png Lyon Ore
Iro Log.png Iro Log
Irodust Leaves.png Irodust Leaves
Irogold Leaves.png Irogold Leaves
Dimensional Fabric.png Dimensional Fabric
Foliage
Iro Grass.png Iro Grass
Irotops.png Irotops
Lurchians.png Lurchians
Generates in structures
Iro Dotted Bricks.png Iro Dotted Bricks
Iro Striped Bricks.png Iro Striped Bricks
Iropole.png Iropole
Iro Glass.png Iro Glass
Silverfoot Altar.png Silverfoot Altar
MechBot Altar.png MechBot Altar
Iro Carpet.png Iro Carpet
Cog Block.png Cog Block
Iro Crate.png Iro Crate
Dark Bricks.png Dark Bricks
Dark Bricks Slab.png Dark Bricks Slab
Energy Post.png Energy Rune Post


Structures[edit | edit source]

There are currently 7 structures in Iromine.

Image Structure name Description
Charging Pads.png Charging Pads Four MechBot Altars can be found in these structures. Using a Gold Spring on any one of them will summon the MechBot boss.
300px Energy Rune Shrine The Energy Rune variant of the Rune Shrine can also spawn in Iromine.
Iro Pillar.png Iro Pillar A pillar structure with a Golden Lottoman in it.
Enforcer Tower.png Enforcer Tower These towers are where Enforcers, the least dangerous mob in Iromine spawn. An Iro Crate can be found inside.
Mechyon Temple.png Mechyon Temple These temples are where Mechyons spawn.
Iro Passage.png Iro Passage These dungeons house both Enforcers and Mechyons. Similarly to Enforcer Towers, Iro Crates can be found in these structures.
Professors Lab.png Professors Lab A laboratory that is home to the Professor.


Mobs[edit | edit source]

The mobs of Iromine share a mechanical theme. There are 6 hostile mobs in Iromine. Out of those 6, 2 spawn in structures.

Hostile[edit | edit source]

Name Spawning requirement
Enforcer.png Enforcer Spawns in Structure.png Iro Passages and Structure.png Enforcer Towers
Mechachron.png Mechachron Spawns naturally but is rare.
Mechamaton.png Mechamaton Spawns naturally.
Mechyon.png Mechyon Spawns in Structure.png Iro Passages and Structure.png Mechyon Temples
Polytom.png Polytom Spawns naturally.
Voltron.png Voltron Spawns naturally.

See individual mob pages for more information.

NPCs[edit | edit source]

Name Spawning Requirement
Foraging Master.png Foraging Master Spawns naturally
Golden Lottoman.png Golden Lottoman Spawns in Structure.png Iro Pillars.
Professor.png Professor Spawns in Structure.png Professor's labs.

See individual mob pages for more information.

Bosses[edit | edit source]

Name Spawning Requirement
MechBot.png MechBot Spawned by using a Gold Spring.png Gold Spring on a MechBot Altar.png MechBot Altar.

See individual boss pages for more information.

Resources[edit | edit source]

Iromine Table[edit | edit source]

The Iromine Loot Table consists of the following items that can be dropped by all hostile mobs and bosses in the dimension (but not the NPCs):

Unique drops
Item Quantity Looting Chance Notes
Nothing 99.5%
Rare Table 0.5% Chance is increased with each level of luck and/or looting.
The above pool is rolled 1 time.
Will only roll if the entity is killed directly by a player.
Nothing 75.0%
Copper Coin.png Copper Coin 1-3 25.0%
The above pool is rolled 0-2 times, with an additional 0-1 rolls per point of Luck.
Nothing 50.0% Chance is decreased with each level of luck and/or looting.
Iromine Tokens.png Iromine Tokens 1-8 +0-2 per level 40.0%
Magnet Shard.png Magnet Shard 1 +0-1 per level 10.0%
The above pool is rolled 1 time, with an additional 0-1 rolls per point of Luck.

Related Advancements[edit | edit source]

Icon Name Description Obtaining Parent ID Hidden
Advancement bg.pngMagnet Shard.png The Golden Hills Visit Iromine See description aoa3:iromine/root No