Innervation Mob Lure is an ability associated with the Innervation skill.
Overview[ | ]
Innervation[ | ]
The Innervation Mob Lure ability is unlocked at level 44 Innervation.
The Innervation Mob Lure allows the player to aggro a mob towards them. Before the player can lure a mob towards them, they must first 'link' the mob by attacking it with any type of direct player damage - Vulcane damage and explosive-type damage does not work. Pressing the ability action key while crouching will then cause that mob to target the player that lured them.
The ability will deactivate as soon as the player takes a hit from the 'linked' mob, or stops crouching. If attacked by the mob, the damage taken from the lured mob will be reduced by 75%. The same mob will still be 'linked' to the player's lure- activating the lure again will affect the same mob, unless another mob was attacked. Other mobs not affected by the lure will still deal normal damage to the player even while the lure is active. Only 1 mob can be 'linked' to the lure at a time, the exact mob that is affected by the lure depends on the one the player last attacked with the applicable weapons.
8 Spirit will be consumed per second while the ability is active. Taking a direct hit from the lured mob will also drain 30 Spirit from the player- damage taken from other mobs, environmental damage, or potion effects will not drain Spirit. The lure will deactivate if the player does not have enough Spirit. Activating this ability will also grant some Innervation experience.
Customization[ | ]
TBA