Innervation Master
Innervation Master | |
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Statistics | |
Health | 50 (![]() |
Size | Width: 0.5625 blocks Height: 2.0 blocks |
Environment | Celeve |
Hostility | Passive |
XP | ![]() |
ID | aoa3:innervation_master |
Version added | 2.0.4 |
Innervation Master is a passive NPC that spawns naturally in Celeve.
Contents
Behavior[edit | edit source]
Like all other roaming NPCs, Innervation Masters can despawn, and roam freely throughout Celeve. Their despawn can be prevented by naming them using a name tag.
Trades[edit | edit source]
Innervation Master trades are always fully available by default, and don't require any additional trades to unlock more.
Price | Item |
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Drops[edit | edit source]
Unique drops | |||
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Item | Quantity | Looting | Chance |
Base Trader Drops Table | – | – | 100.0% |
The above pool is rolled 1 time. |
Bestiary Entry[edit | edit source]
“ | A master of Innervation, this friendly trader roams around Celeve looking to sell special Innervation armour to entities he believes is worthy.
Besides offering trades, he doesn't seem to like to converse much, and not much more is currently known about his origins. |
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History[edit | edit source]
Version | Information |
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2.0.4 | Added Innervation Master. |
3.1 | Reduced health from 250 to 50. |
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