Innervation is a skill themed around increasing the health of the player.
Innervation levels are gained by collecting Heartstones.
The heartstone heals the player on contact depending of the innervation level of the player (click here for heal amounts).
Heartstone heal amounts
Refer to the Heartstone page for details on Heartstone heal amounts.
The amount of experience the player receives per heartstone changes as the player's Innervation level increases. The player can calculate the XP received per level with the following formula: XP required per level / special number.
The special number that the formula uses changes as the player increases their level. The following chart documents the special number used:
The player can wear the Innervation Armor when they reach level 100.