|Version added||1.16.5-3.6-Public Alpha|
Innervation is a skill that can aid the player in combat.
There are two ways to obtain xp for Innervation: defeating mobs, and using Innervation abilities.
Innervation xp is obtained every time the player defeats a mob. The amount of xp gained from each mob depends on various factors:
- The player's current Innervation level.
- The mob's total health times 1.5, or the total number of damage done to the mob by the player, whatever value is smaller is used in the calculation.
- How much armor and armor toughness the mob has.
- If the mob was spawned via a spawner.
- Whether or not the mob is a flying mob, an underwater mob, or neither.
- If the mob's speed is greater than .3.
- Whether or not the mob is a hostile mob.
- Whether or not the mob can move between dimensions.
- This mainly refers to Bosses.
The following Innervation abilities grant xp when used:
- One Shot Damage Limiter
- Innervation Mob Lure
- Innervation Dodge
See the below section for more information.
|Attribute Modification||1||Modify the Max Health attribute by 0.3 per skill level|
|One Shot Damage Limiter||10||Prevents being killed by a single powerful blow from max health, leaving you alive with 1 health remaining|
|Potion Duration Reducer||19||Adjusts the duration of various specified potions when applied to you by -50%|
|Attribute Modification||25||Modify the Max Health attribute by 10|
|Bow Damage Increase||36||Increases the damage of bow damage dealt by 20% when firing fully-charged shots|
|Innervation Mob Lure||44||Press the Ability Action keybind while crouching to force the last entity you hit to target you. Consumes 8 Spirit per second while active. An attack from the lured entity is reduced to 25% damage, and ends the lure|
|Attribute Modification||50||Modify the Max Health attribute by 10|
|Innervation Dodge||59||Press the Ability Action keybind while strafing to perform a strafe-dash at the cost of 30 Energy. Incoming melee attacks taken while dashing will be negated|
|Vulcane Damage Increase||65||Increases the damage dealt by Vulcanes by 50%|
|Double Drops Chance||77||Has a 10% + 0.147% per skill level chance to double a slain creature's loot on death|
|Attribute Modification||85||Modify the Max Health attribute by 10|
|Stun Strike||91||Press the Ability Action keybind while standing still to prepare a stun-strike for your next attack. The next melee attack you deal will also quickly throw a secondary punch, stunning the target for 2 seconds, at the cost of 30 Energy. Mist be holding an off-hand item|
|Level Restriction||100||Gives access to the following for Helm of the Warrior: Equip/Wear|
See individual pages for detailed ability information