Advent of Ascension Wiki

An alpha for 3.6 has been released. Download it here.


Advent of Ascension Wiki
Health 145 (♥×72.5)
Size Width: 0.75 blocks
Height: 1.75 blocks
Damage Easy: 8.5 (♥×4.25)
Normal: 15 (♥×7.5)
Hard: 22.5 (♥×11.25)
Environment Lunalus (Zal prison Camp)
Hostility Aggressive
Hunter level 81
Hunter XP 1640.8
XP Xp Orb.png 22
Knockback Resistance 20%
ID aoa3:inmate_y
Version added 1.1

Inmate-Y are hostile melee mobs that spawn in zal prison camps in Lunalus.


Lunar Prisons[]

Inmate-Y will spawn continuously from a spawner generated within each zal prison camp.

Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.


Inmate-Y are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Hunter Mob[]

Inmate-Y are Hunter creatures that can only be damaged if the player is at level 81 or higher. When killed, they will grant 1640.8 Hunter xp.


Unique drops
Item Quantity Chance
Lunalus Table - 100.0%
The above pool is rolled 1 time


Inmate-Y drop Xp Orb.png 14 experience when killed.