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Hauling
Hauling Icon.png
Statistics
Version added 1.16.5-3.6-Public Alpha
Id aoa3:hauling

Hauling is a skill related to fishing.

Overview[]

Training[]

Fishing[]

Fishing with any fishing rod will give Hauling xp upon successfully catching something. Xp gained depends on the following factors:

  • the player's current Hauling level. The higher the Hauling level, the more xp gained.
  • the type of fishing rod used. Hauling rods added by the mod give twice as much xp than the vanilla fishing rod or other rods.
  • the item fished up. Fishing up one of the mod's fishes using a Hauling rod gives an additional 25% more xp than other items. This stacks with the doubled xp from using a Hauling rod.

Fishing Cage[]

Fetching loot out of a Fishing Cage will give Hauling xp. Xp gained depends on the following factors:

  • the player's current Hauling level. The higher the Hauling level, the more xp gained.
  • the amount of loot inside the Fishing Cage.

Shiny Squid[]

Defeating a Shiny Squid will give Hauling xp equal to 10% of the needed xp to get to the next level.

Abilities[]

Ability Unlock level Description
Fishing Xp Boost 8 Increases the amount of xp orbs gained from fishing by 100%
Level Restriction 15 Gives access to the following for Hauling Rod: Equip/Wear
Fishing Trap Spawn 25 Has a 5% chance spawning of trap entities when fishing, and increases Hauling xp gain
Level Restriction 31 Gives access to the following for Fishing Cage: Equip/Wear
Hauling Rod Pull Strength 45 Modifies the pull strength of a hauling rod by 0.25% per skill level
Level Restriction 54 Gives access to the following for Thermally Insulated Rod: Equip/Wear
Hauling Glowing Fish 60 Fish that are currently attracted to your lure will glow through blocks
Level Restriction 69 Gives access to the following for Light Rod: Equip/Wear
Hauling Rod Pull Damage 77 Deals 3 damage when pulling on a hooked entity with a hauling rod
Level Restriction 100 Gives access to the following for Helm of the Trawler: Equip/Wear

See individual pages for detailed ability information

Hauling loot tables[]

When the player fishes using a Hauling rod, the loot that is fished up is determined by a special kind of loot table, similar to vanilla fishing rod. However, unlike the vanilla fishing rod loot table, the mod's Hauling loot tables are capable of supporting entities; thus the player can fish up either a mob (e.g.: a fish) or an item.

Hauling tables are available for fishing in both water and lava.

Available Hauling tables[]

The mod comes with a series of Hauling loot tables by default. The mod adds one table for fishing in water for each of the following biomes, meaning that what the player fishes up in said biome is dependent on the table:

For all other biomes that don't have a unique table for fishing in water, the mod uses the Fish Default table.

Fishing in lava in all biomes uses the Fish Lava Default table.

Trap tables[]

The trap tables from the Fishing Trap Spawn ability also take the form of Hauling tables. The trap that is fished up is determined by the trap table. All biomes use the same Traps Default and Traps Lava Default tables, except for Celevian Highlands, which pulls from the Celeve Traps table instead (only for water).


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