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This article is about standard guns. For other weapons that deal gun damage, see Shotguns, Snipers, and Cannons.

Guns are ranged weapons that consume Limonite Bullets or Metal Slugs.

Overview[]

Guns are a weapon class added by Advent of Ascension. The mod adds 78 Guns for the player to use.

Guns are weapons that can be fired by pressing use, provided that the player has the correct ammo in their inventory. When held, all guns have an 'unholster time', the player must wait for the 'unholster time' to finish before being able to fire the gun. When firing a gun, the impact from the recoil will cause the player to look up slightly. Guns can also be fired while sprinting. Out of all the weapon classes that deal 'gun damage', standard guns have the highest average DPS, but also have the slowest unholster times.

While a Gun can be held in the offhand, it cannot be fired unless it is enchanted with Brace. When held in the offhand, the player's movement speed is reduced by 35%.

Some Guns fire fully-automatically, which means they will continue to shoot if the fire button is held down, while other Guns fire semi-automatically, which means the fire button must be manually pressed per shot. Semi-automatic Guns generally have slightly higher damage output compared to fully-automatic Guns.

Guns deal gun damage. Gun projectiles have a 60% chance to not deal knockback on hit.

Enchanting[]

Guns can be given the following enchantments:

Bolded enchantments are ones added by Advent of Ascension. Any Guns can be enchanted at an Enchantment Table, Anvil, or Infusion Table.

List of guns[]

Below is a list of all Guns in the mod. By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table.

Name Damage Unholster Time Fire Rate Recoil Durability Effects
Abominator.png Abominator 2.63 (♥×1.315) 1.71s 6.67/sec 1.35 4720
Apoco Assault Rifle.png Apoco Assault Rifle 5.63 (♥×2.815) 1.76s 3.33/sec 3.93 5920
Apoco Rifle.png Apoco Rifle 2.5 (♥×1.25) 1.43s 3.33/sec 1.26 5960 Explodes on successful hit
Aqua Magnum.png Aqua Magnum 2.06 (♥×1.03) 1.83s 10/sec 0.96 6080 Semi-automatic firing
Artifact.png Artifact 10 (♥×5) ??s 1.18-4/sec 8.79 6000 Unstable fire rate
Baronator.png Baronator 3 (♥×1.5) 1.53s 4/sec 1.63 2480 20% Chance to launch a Grenade when shooting
Bayonette Rifle.png Bayonette Rifle 3.44 (♥×1.72)
Melee: 9 (♥×4.5)
1.59s 4/sec 1.97 2520 Semi-automatic firing
Big Top.png Big Top 3.13 (♥×1.565) 1.65s 5/sec 1.73 3680
Blood Iron.png Blood Iron 6.13 (♥×3.065) 1.64s 2.5/sec 4.43 3480
Chain Wrecker.png Chain Wrecker 1.5 (♥×0.75) 1.63s 10/sec 0.62 3840
Chilli Chugger.png Chilli Chugger 3 (♥×1.5) 1.63s 5/sec 1.63 3560 Sets targets on fire
Clownershot.png Clownershot 2 (♥×1) 1.48s 5/sec 0.92 5880 Shoots two Bullets at once
Construct.png Construct 2.38 (♥×1.19) 1.65s 6.67/sec 1.17 3640
Coral Clogger.png Coral Clogger 9.08 (♥×4.54) 1.74s 2/sec 7.67 2000 Slows targets
Blows back targets on impact
Semi-automatic firing
Core Rifle.png Core Rifle 1.88 (♥×0.94) 1.55s 6.67/sec 0.84 2520
Crystal Carver.png Crystal Carver 3 (♥×1.5) 1.63s 5/sec 1.63 3480
Cyclone.png Cyclone 2.38 (♥×1.19) 1.65s 6.67/sec 1.17 4400 Occasionally shoots an extra Bullet
Darkener.png Darkener 2.88 (♥×1.44) 1.78s 6.67/sec 1.46 6040 Reduces recoil when hungry
Dart Gun.png Dart Gun 4.68 (♥×2.34) 1.76s 4/sec 3.03 4520 Semi-automatic firing
Destruction Rifle.png Destruction Rifle 3.13 (♥×1.565) 1.55s 4/sec 1.73 2440 Bullets create a small explosion on impact
Discharge Rifle.png Discharge Rifle 1.25 (♥×0.625) 1.34s 3.33/sec 0.48 2280 Explodes on successful hit
Draco.png Draco 3.75 (♥×1.875) 1.76s 5/sec 2.23 5560 Deals 50% more damage to underwater targets
Dragilator.png Dragilator 1.63 (♥×0.815) 1.67s 10/sec 0.69 4480 Sets targets on fire
Dustometer.png Dustometer 5.25 (♥×2.625) 1.71s 3.33/sec 3.57 4720 33% Chance to launch a Grenade when shooting
Echo Gull.png Echo Gull 4.38 (♥×2.19) 1.55s 2.86/sec 2.76 2320 Sends out a wave, locating nearby enemies briefly
Electinator.png Electinator 1.63 (♥×0.815) 1.67s 10/sec 0.69 4480 Nearby enemies get an electric shock on impact
Flame Wrecker.png Flame Wrecker 1.88 (♥×0.94) 1.76s 10/sec 0.84 6120
Flaming Fury.png Flaming Fury 5.13 (♥×2.565) 1.62s 2.86/sec 3.45 3440 Releases a brief harmful cloud on impact
Floro Rifle.png Floro Rifle 3.75 (♥×1.875) 1.76s 5/sec 2.23 6000
Flower's Fury.png Flower's Fury 3.25 (♥×1.625) 1.67s 5/sec 1.82 4400 5% Chance to spawn a friendly Rosid on hit
Frosticator.png Frosticator 1.63 (♥×0.815) 1.67s 10/sec 0.69 4480 Slows targets
Gardener.png Gardener 1.75 (♥×0.875) 1.52s 6.67/sec 0.77 2520
Gauge Rifle.png Gauge Rifle 5.63 (♥×2.815) 1.55s 2.22/sec 3.93 2360 Shots penetrate through 2 targets
Germinator.png Germinator 1.63 (♥×0.815) 1.67s 10/sec 0.69 4480 Poisons targets
Golden Fury.gif Golden Fury 6.5 (♥×3.25) 1.75s 2.86/sec 4.81 6080 Releases a brief harmful cloud on impact
Happy Haunter.png Happy Haunter 2.88 (♥×1.44) 1.78s 6.67/sec 1.54 6040
Haunter Rifle.png Haunter Rifle 2.75 (♥×1.375) 1.74s 6.67/sec 1.44 5680
Heat Wave.png Heat Wave 6.05 (♥×3.025) 1.82s 3.33/sec 4.35 5880 Shots burst into flames on impact
Semi-automatic firing
Hiver.png Hiver 2.88 (♥×1.44) 1.78s 6.67/sec 1.54 5960
Hot Shot.png Hot Shot 3.99 (♥×1.995) 1.57s 3.33/sec 2.43 2320 Shots burst into flames on impact
Semi-automatic firing
Hunter's Rifle.png Hunter's Rifle 5.91 (♥×2.955) 1.69s 2.86/sec 4.21 3600 Semi-automatic firing
Iominator.png Iominator 2.88 (♥×1.44) 1.78s 6.67/sec 1.54 6000
Ion Revolver.png Ion Revolver 2.61 (♥×1.305) 1.71s 6.67/sec 1.34 3720 Blows back targets on impact
Semi-automatic firing
Iro Rifle.png Iro Rifle 3.13 (♥×1.565) 1.65s 5/sec 1.73 3640
Krilinator.png Krilinator 3.75 (♥×1.875) 1.63s 4/sec 2.23 3600 Poisons targets
Light Iron.png Light Iron 7.63 (♥×3.815) 1.77s 2.5/sec 6.01 5880
Lunar Assault Rifle.png Lunar Assault Rifle 2.875 (♥×1.4375) 1.67s 6.67/sec 1.54 5720 Randomly deals between 1.4375 and 4.3125 damage
MK.png MK 3.63 (♥×1.815) 1.74s 5/sec 2.12 4960
MK Fung.png MK-Fung 3.75 (♥×1.875) 1.76s 5/sec 2.23 5960
Mechanical Assault Rifle.png Mechanical Assault Rifle 4.63 (♥×2.315) 1.64s 3.33/sec 2.99 3760
Megagun.png Megagun 1 (♥×0.5) 1.81s 20/sec 0.35 6120
Miasma.png Miasma 2.25 (♥×1.125) 1.63s 6.67/sec 1.09 3760 Slows targets
Minigun.png Minigun 0.63 (♥×0.315) 1.55s 20/sec 0.18 2680
Mint Magnum.png Mint Magnum 1.65 (♥×0.825) 1.68s 10/sec 0.71 3600 Semi-automatic firing
Nethenette Rifle.png Nethenette Rifle 5.09 (♥×2.545)
Melee: 10 (♥×5)
1.82s 4/sec 3.41 6000 Semi-automatic firing
Nethengeic Slugger.png Nethengeic Slugger 6.19 (♥×3.095) 1.64s 2.5/sec 4.49 3120 Sets targets on fire
Semi-automatic firing
Overshot.png Overshot 1.63 (♥×0.815) 1.43s 5/sec 0.69 3960 Shoots two Bullets at once
Precasian Slugger.png Precasian Slugger 8.11 (♥×4.055) 1.82s 2.5/sec 6.56 5960 Sets targets on fire
Semi-automatic firing
Predator.png Predator 6.38 (♥×3.19) 1.74s 2.86/sec 4.68 5920 Occasionally strikes nearby targets with lightning
Predigun.png Predigun 1 (♥×0.5) 1.81s 20/sec 0.35 6120
Pulsator.png Pulsator 6.25 (♥×3.125) 1.73s 2.86/sec 4.55 4760 Occasionally strikes nearby targets with lightning
Purity Rifle.png Purity Rifle 4.5 (♥×2.25) 1.73s 4/sec 2.87 4800 Charges Bullets when suffering from ailments
Charged Bullets deal additional damage
Rocker Rifle.png Rocker Rifle 2.5 (♥×1.25) 1.55s 5/sec 1.26 2520 Reduced recoil when crouching
Roulette.png Roulette 6.19 (♥×3.095) 1.83s 3.33/sec 4.49 5880 Semi-automatic firing
Shoe Flinger.png Shoe Flinger 6 (♥×3) 1.81s 3.33/sec 4.3 1600 Who brings a boot to a gun fight?
Skullette.png Skullette 6.46 (♥×3.23) 1.87s 3.33/sec 4.77 6320 Semi-automatic firing
Skullifact.png Skullifact 10 (♥×5) ??s 1.18-4/sec 8.79 6280 Unstable fire rate
Spectacle.png Spectacle 2.75 (♥×1.375) 1.59s 5/sec 1.44 3520 Has a 10% chance to deal double damage
Spine Gun.png Spine Gun 2.88 (♥×1.44) 1.78s 6.67/sec 1.54 6040
Squad Gun.png Squad Gun 2.63 (♥×1.315) 1.71s 6.67/sec 1.35 4840
Stampede.png Stampede 3.3 (♥×1.65) 1.51s 3.33/sec 1.86 1200 Semi-automatic firing
Stormer.png Stormer 8 (♥×4) ??s 1.18-4/sec 6.43 3600 Unstable fire rate
Sublimus.png Sublimus 2.75 (♥×1.375) 1.74s 6.67/sec 1.44 6120 Requires no ammo in direct sunlight
Tiger Tommy.png Tiger Tommy 2.88 (♥×1.44) 1.78s 6.67/sec 1.54 5960
Tommy.png Tommy 1.5 (♥×0.75) 1.48s 6.67/sec 0.62 1320
Vile Vanquisher.png Vile Vanquisher 2.75 (♥×1.375) 1.59s 5/sec 1.44 3320 Releases a toxic cloud on killing shots
Wart Gun.png Wart Gun 4.54 (♥×2.27) 1.56s 2.86/sec 2.91 2320 Sets targets on fire
Semi-automatic firing
Wrecker.png Wrecker 2.38 (♥×1.19) 1.65s 6.67/sec 1.12 3680 Reduces recoil when hungry
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