Advent of Ascension Wiki

Take the poll asking your favorite/least favorite dimensions, and about the fate of Celeve/Creeponia, here.


Advent of Ascension Wiki
Health 15 (♥×7.5)
Size Width: 0.5 blocks
Height: 0.8125 blocks
Damage Easy: 6.25 (♥×3.125)
Normal: 10.5 (♥×5.25)
Hard: 15.75 (♥×7.875)
Environment Immortallis
Hostility Aggressive
XP Xp Orb.png 8
Knockback Resistance 10%
ID aoa3:ghastus
Version added 2.4

The Ghastus is a powerful but frail mob that spawns from spawners in Immortallis.

When the player enters the 8th room of Immortallis, the player is asked to slay 25 evil spirits for Erebon. Ghastus are one of the 3 possible spirits the player can slay.


Ghastus spawn from spawners in the 8th room of Immortallis. The spawners are hidden inside a pillar located in the center of the room.

They will despawn if the player gets too far away from, or if the difficulty is set to Peaceful.


Ghastus are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Unique Abilities[]

A Ghastus will constantly heal itself at a rate of 1 health point per tick, or 20 health points per second.


Ghastus are classified as undead creatures, and as such the effects of Smite will apply to them.



Ghastus drop Xp Orb.png 8 experience when killed.