Fungung | |
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Statistics | |
Health | 100 (×50) |
Size | Width: 0.625 blocks Height: 2.1875 blocks |
Damage | Easy: 6.5 (×3.25) Normal: 11 (×5.5) Hard: 16.5 (×8.25) |
Environment | Mysterium |
Hostility | Aggressive |
XP | 17 |
Knockback Resistance | 70% |
ID | aoa3:fungung |
Version added | 2.2 |
Fungungs are hostile melee mobs found in Mysterium.
Spawning[ | ]
Fungungs spawn naturally in Mysterium.
They have a low spawn chance and will spawn much less frequently than most other mobs.
They will only spawn in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Fungungs are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[ | ]
When a Fungung successfully attacks an entity, it will apply Poison II for 5 seconds.
Drops[ | ]
Entity loot | ||
---|---|---|
Item | Quantity | Chance |
Nothing | - | 33.6% |
Mystic Shrooms | 1-3 | 13.4% |
Brown Mushroom | 4-9 | 16.8% |
Red Mushroom | 4-9 | 16.8% |
Fungal Tea | 1 | 12.8% |
Silver Coin | 1-2 | 6.7% |
The above pool is rolled 1 time | ||
Mysterium Table | 1 | 100.0% |
The above pool is rolled 1 time |
Fungungs drop 10 experience when killed.
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