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Fishing Cage
Fishing Cage
Fishing Cage (item)
Statistics
Durability 10
Skill Requirements 31 Hauling
Tooltip Passively catches fish if left in water bodies
Rarity color Common
Stackable No
Version added 1.16.5-3.6-Public Alpha
ID aoa3:fishing_cage

Fishing Cage is an entity that can auto-catch fish for the player.

Obtaining[ | ]

Crafting[ | ]

Item Ingredients Recipe
Fishing Cage 3 Sticks +
1 Chum +
3 of any Wood Planks
BlankCraftingGrid
Stick
Stick
Chum
Stick
Oak Planks
Oak Planks
Oak Planks
Fishing Cage (item)

Usage[ | ]

The Fishing Cage requires at least level 31 Hauling in order to be held. If the player is not the correct level, it will move to a different inventory slot, or will fall to the ground if there is no room in the inventory.

Fishing behavior[ | ]

The Fishing Cage can be used (right-click) to place it in the world. When a Fishing Cage is sitting on the bottom of a body of water, it will periodically collect items inside it. Each tick, there is a 1 in 5000 (0.02%) chance for the Fishing Cage to check for a catch. When this happens, there is then a 50% chance for something to actually be 'caught' if the cage is in flowing water, or a 10% chance if the cage is in still water.

Additionally, having other fishing cages nearby will decrease the chance of something being caught. After all other checks, there is a 1/n chance for the catch to be successful, where n is the number of fishing cages within a 5-block radius.

A Fishing Cage can hold a maximum of 3 instances of items before it becomes full and needs emptied (the cage itself will only show 3 items inside it visually, but more items might exist in the cage). The items that can be collected by the Fishing Cage are shown in the table below.

Emptying the cage of its items is done by right-clicking the filled cage, which will retrieve all items and give the player the Fishing Cage back, which will remove one durability point from it. The player can also punch the cage to empty its contents, which will cause its items to drop into the world, but the Fishing Cage itself will be lost.

Hauling xp will be given to players who empty the cage by right-clicking. Punching the cage will not give Hauling xp.

If the player wants to retrieve an empty Fishing Cage, the player can do so by right-clicking it (punching it will get rid of it without dropping the Fishing Cage item). Retrieving an empty Fishing Cage will still deplete its durability.

Only the person who placed down the Fishing Cage originally can pick it back up again, or pick up the items inside it. If the Fishing Cage belongs to nobody, it can be picked up by anyone.

Other behavior[ | ]

Fishing Cage entities are completely solid, and can be stood on.

If a Fishing Cage is placed outside of water, it will eventually pop off the ground and revert to its item form. This will not reduce the Fishing Cage's durability. Any items that are in the Fishing Cage will also drop when this happens.

Loot[ | ]

Fishing loot
Item Quantity Chance Notes
File:Raw Cod (item).png Raw Cod (item) 1 12.0% Chance is decreased with each level of luck
File:Raw Salmon (item).png Raw Salmon (item) 1 12.0% Chance is decreased with each level of luck
File:Tropical Fish (item).png Tropical Fish (item) 1 9.6% Chance is decreased with each level of luck
File:Pufferfish (item).png Pufferfish (item) 1 7.2%
Nautilus Shell Nautilus Shell 1 2.4% Chance is increased with each level of luck
Diamond Diamond 1 3.6%
Emerald Emerald 1 1.2% Chance is increased with each level of luck
Rune Box Rune Box 1 2.4% Chance is increased with each level of luck
Shiny Box Shiny Box 1 2.4% Chance is increased with each level of luck
Sailback (item) Sailback (item) 1 9.0% This entry will only roll if the player has at least level 10 Hauling.
Violet Skipper (item) Violet Skipper (item) 1 9.0% This entry will only roll if the player has at least level 10 Hauling.
Raw Rainbowfish Raw Rainbowfish 1 3.6% Chance is increased with each level of luck
This entry will only roll if the player has at least level 10 Hauling.
Armour Plating Armour Plating 1 3.6% Chance is increased with each level of luck
Chitin Chitin 1 5.4%
Chum Chum 1 6.6%
Prismarine Slab Prismarine Slab 1 4.8%
Prismarine Crystals Prismarine Crystals 1 4.8%
Tidal Greatblade Tidal Greatblade 1 0.1% Chance is increased with each level of luck
This entry will only roll if the player has at least level 75 Hauling.
The above pool is rolled 1 time


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