Fenix | |
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Statistics | |
Health | 1 (×0.5) |
Size | Width: 0.5 blocks Height: 1.8125 blocks |
Damage | Easy: 8.5 (×4.25) Normal: 15 (×7.5) Hard: 22.5 (×11.25) |
Environment | Immortallis |
Hostility | Aggressive |
XP | 8 |
ID | aoa3:fenix |
Version added | 2.4 |
The Fenix is a powerful but frail mob that spawns from spawners in Immortallis.
Spawning[ | ]
Fenix spawn from spawners in the 6th room of Immortallis. Spawners for them are hidden inside a pillar, located at the top of the room. Visible spawners can also be found along the hallway leading to the Pure Gold Accumulator.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Fenix are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Classification[ | ]
Fenix are classified as undead creatures, and as such the effects of Smite will apply to them.
Drops[ | ]
Experience[ | ]
Fenix drop 8 experience when killed.
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