Advent of Ascension Wiki

This wiki is currently being updated to 1.18.2+ versions of the mod. If you are struggling to find information regarding 1.16.5 AoA, or are curious as to why 1.18.2+ versions are being released incomplete, please check out this page.

READ MORE

Advent of Ascension Wiki
Register
Advertisement
Faceless Runner
Faceless Runner
Statistics
Health 25 (♥×12.5)
Size Width: 1 block
Height: 1.315 blocks
Damage Easy: 3.5 (♥×1.75)
Normal: 5 (♥×2.5)
Hard: 7.5 (♥×3.75)
Environment Overworld (Underground)
Hostility Aggressive
XP Xp Orb 8
ID aoa3:faceless_runner
Version added 1.0

Faceless Runners are hostile melee mobs that spawn naturally in the Overworld.

Spawning[ | ]

Faceless Runners spawn naturally in all biomes in the Overworld.

They will only spawn under Y=40, and only in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

Behavior[ | ]

Faceless Runners are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

When running, Faceless Runners do not handle quick turning very well. They require a short distance to slow down, or to take a wide turn. This allows players more easily outmaneuver them.

Drops[ | ]

Unique drops
Item Quantity Chance Notes
Overworld Table - 100.0%
The above pool is rolled 1 time
Nothing - 83.3% Chance is decreased with each level of luck and/or looting.
Void Scales Void Scales 1 16.7%
The above pool is rolled 1 time

Experience[ | ]

Faceless Runners drop Xp Orb 8 experience when killed.

Advertisement