Everbeast | |
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Statistics | |
Health | 40 (×20) |
Size | Width: 1.4 block Height: 1.75 blocks |
Damage | Easy: 5 (×2.5) Normal: 8 (×4) Hard: 12 (×6) |
Environment | Overworld: Underground |
Hostility | Aggressive |
XP | 10 |
ID | aoa3:everbeast |
Version added | 1.0 |
Everbeasts are hostile melee mobs that spawn naturally in the Overworld.
Spawning[ | ]
Everbeasts spawn naturally in all biomes in the Overworld.
They have a low spawn chance and will spawn much less frequently than most other mobs.
They will only spawn under Y=25, and only in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
Behavior[ | ]
Everbeasts are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[ | ]
When an Everbeast successfully attacks an entity, it will apply nausea for 7 seconds.
Drops[ | ]
Entity loot | ||
---|---|---|
Item | Quantity | Chance |
Nothing | - | 71.4% |
Sharp Claw | 1 | 28.6% |
The above pool is rolled 1 time | ||
Overworld Table | 1 | 100.0% |
The above pool is rolled 1 time |
Experience[ | ]
Everbeasts drop 10 experience when killed.
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