Enforcer | |
---|---|
Statistics | |
Health | 89 (×44.5) |
Size | Width: 0.75 blocks Height: 2.25 blocks |
Damage | Easy: 6 (×3) Normal: 10 (×5) Hard: 15 (×7.5) |
Environment | Iromine |
Hostility | Aggressive |
XP | 15 |
Knockback Resistance | 40% |
ID | aoa3:enforcer |
Version added | 1.1 |
Enforcers are hostile melee mobs from Iromine.
Spawning[ | ]
Enforcers spawn in Enforcer Towers and Iro Passages.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Enforcers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Drops[ | ]
Unique drops | |||
---|---|---|---|
Item | Quantity | Chance | Notes |
Iromine Table | - | 100.0% | |
The above pool is rolled 1 time | |||
Nothing | - | 65.4% | Chance is decreased with each level of luck and/or looting. |
Redstone Dust | 1-4 | 8.5% | |
Iron Ingot | 1 | 6.5% | |
Scrap Metal | 1 | 5.9% | |
Gold Ingot | 1 | 4.6% | |
Lyon Ingot | 1 | 3.9% | |
Armour Plating | 1 | 3.3% | |
Overshot | 1 | 2.0% | Chance is increased with each level of luck and/or looting. |
The above pool is rolled 1 time |
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